April 18, 2023
Heavyweight VFX and animation renderer now includes Pixar's own AI-trained denoiser. Sizeable update to RenderMan XPU, too. Read More »
June 30, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here. Read More »
March 10, 2020
Handy plugin converts Cinema 4D rigs, materials and lights into their Unity equivalents for real-time use. Read More »
December 24, 2019
FX TD's handy app exports Maya models, shaders, lights, cameras - and now animation - to Clarisse. Read More »
January 18, 2019
Handy add-on creates patches or scatter objects from hi-res models; rebuilds point cloud scan data. Read More »
September 19, 2018
Open-source app syncs geometry, lights and cameras between Unity and 3ds Max, Blender, Maya and MotionBuilder. Read More »
July 13, 2017
New open exchange standard for material data aims to do for look dev what Alembic did for geometry. Read More »
April 1, 2015
Updated, sneak peek at version 2.6: Neat script lets users create hair as polys, then convert to Maya Hair. Read More »
January 22, 2015
Control armies via natural language with the crowd simulation tool's new human language logic system. Read More »
November 14, 2013
Free cloud-based system based on Donya Labs' Simplygon technology automates creation of LOD assets for games. Read More »
October 24, 2013
If you're exporting to Unity, at least. For FBX files, the new Extension release ups the limit to 65,000 polys. Read More »
April 22, 2013
Select and manipulate rig controls or geometry on 3D characters faster with this free picker GUI plugin. Read More »
August 2, 2012
Peder Norrby's After Effects plugin creates fast-rendering abstract 3D geometry that reacts to AE's lights. Read More »
July 19, 2012
Import RealFlow, Softimage or Maya animations for rendering with the cult Softimage coder's first modo plugin. Read More »
January 26, 2012
Developer releases new animated geometry caching system for 3ds Max; Maya and Softimage to come. Read More »