Check out the latest update to the production renderer, including a new advanced configuration for the denoiser, and EL9 Linux builds.
Saturday, August 24th, 2024
Check out the latest update to the production renderer, including a new advanced configuration for the denoiser, and EL9 Linux builds.
Saturday, August 24th, 2024
Heavyweight VFX and animation renderer now includes Pixar's own AI-trained denoiser. Sizeable update to RenderMan XPU, too.
Tuesday, April 18th, 2023
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here.
Wednesday, June 30th, 2021
Handy plugin converts Cinema 4D rigs, materials and lights into their Unity equivalents for real-time use.
Tuesday, March 10th, 2020
FX TD's handy app exports Maya models, shaders, lights, cameras - and now animation - to Clarisse.
Tuesday, December 24th, 2019
Handy add-on creates patches or scatter objects from hi-res models; rebuilds point cloud scan data.
Friday, January 18th, 2019
Open-source app syncs geometry, lights and cameras between Unity and 3ds Max, Blender, Maya and MotionBuilder.
Wednesday, September 19th, 2018
New open exchange standard for material data aims to do for look dev what Alembic did for geometry.
Thursday, July 13th, 2017
Updated, sneak peek at version 2.6: Neat script lets users create hair as polys, then convert to Maya Hair.
Wednesday, April 1st, 2015
Control armies via natural language with the crowd simulation tool's new human language logic system.
Thursday, January 22nd, 2015
Free cloud-based system based on Donya Labs' Simplygon technology automates creation of LOD assets for games.
Thursday, November 14th, 2013
If you're exporting to Unity, at least. For FBX files, the new Extension release ups the limit to 65,000 polys.
Thursday, October 24th, 2013
Select and manipulate rig controls or geometry on 3D characters faster with this free picker GUI plugin.
Monday, April 22nd, 2013