Get full source code access to the CryEngine-based AAA engine, aimed at multiplayer online titles.
Wednesday, February 10th, 2016
Get full source code access to the CryEngine-based AAA engine, aimed at multiplayer online titles.
Wednesday, February 10th, 2016
Game engine gets support for dynamic raytraced reflections, updates to particles and 2D physics.
Wednesday, December 9th, 2015
Update optimises rendering for VR and shading for mobile devices, adds support for Visual Studio 2015.
Friday, November 13th, 2015
Game engine adds support for Windows 10, native integration with Visual Studio, plus new lightmap baking and Biped import options.
Friday, September 11th, 2015
Mainly bugfixes for a year, then a major update in 2016 - which may not be 100% backwards-compatible.
Wednesday, July 22nd, 2015
Free update to the game engine improves support for VR workflows, and adds new HDR colour picker.
Thursday, June 11th, 2015
Successor to the engine used on Half-Life 2 and Team Fortress 2 will be 'free to content developers'.
Wednesday, March 4th, 2015
Now shipping: leading game engine gets real-time GI, physically based shading, new audio-editing tools.
Tuesday, March 3rd, 2015
Free alternative to Unity reaches production-ready release; visual shader editor planned for next year.
Tuesday, December 16th, 2014
Create UIs with in-world interactions with the engine's much-anticipated new interface creation system.
Thursday, November 27th, 2014
3D authoring tool for WebGL, Flash and mobile games gets terrain generator, new physics options.
Wednesday, October 1st, 2014
Update to game engine adds subtle GI, AO and shadow translucency effects, improved collision geometry.
Thursday, July 10th, 2014
Technology from next-gen console and PC engine to be used to create new real-time 3D visualisation tools.
Monday, June 9th, 2014