Read a detailed run-down of new features in the procedural 3D app, including updates to simulation, creature effects, Solaris and Karma.
Thursday, July 21st, 2022
Read a detailed run-down of new features in the procedural 3D app, including updates to simulation, creature effects, Solaris and Karma.
Thursday, July 21st, 2022
Material authoring app gets native M1 support. See what else is new, and what has been deprecated.
Wednesday, July 20th, 2022
Eidos-Montréal's UnrealVDB lets users view VDB files inside Unreal Engine and render them with its path tracer.
Wednesday, July 13th, 2022
Check out the new features coming to the real-time fluid simulator's GPU particle system, including motion trails and 'force masking'.
Tuesday, July 12th, 2022
See the games Houdini was used on this year alongside clips of the custom tools used to create them.
Tuesday, July 12th, 2022
Neat add-ons generate textures for use inside game engines like UE5, complete with flow and ID maps.
Monday, July 11th, 2022
Suite of rig management and character animation tools brings AAA workflows to indie artists.
Monday, July 4th, 2022
Get started with materials in UE5 with The Gnomon Workshop's detailed new introductory tutorial.
Monday, June 27th, 2022
First public beta of Nvidia's latest Omniverse app lets users review production-complexity USD scenes in virtual reality with full ray tracing.
Monday, June 27th, 2022
3D animation software gets updates to Boolean modelling, vertex painting and HumanIK, plus new C++ SDK in Bifrost for Maya.
Thursday, June 16th, 2022
New Epic Games plugin turns facial scans and sculpts into next-gen MetaHuman characters for use in Maya or UE5.
Friday, June 10th, 2022
Read our pick of the 5 key changes to the open-source 3D app, from the new 3D painting tools to Light Groups and fast shadow caustics.
Wednesday, June 8th, 2022
Texture painting app gets support for ICC colour profiles, physical size in materials, new texture bakers.
Wednesday, June 8th, 2022