October 24, 2022
Create production-quality grooms with Maya's XGen toolset with The Gnomon Workshop's new tutorial. Read More »
August 17, 2022
Library Drop 03 adds 382 new materials and textures to the real-time rendering toolkit, from metal and stone to meat. Read More »
August 5, 2022
Updated: ace USD test scene now has 300+ production-quality assets, including two rigged characters. Read More »
July 21, 2022
Read a detailed run-down of new features in the procedural 3D app, including updates to simulation, creature effects, Solaris and Karma. Read More »
July 18, 2022
See a full list of new features in the next version of Houdini, including updates to creature effects, fluid simulation, Solaris and Karma. Read More »
November 25, 2021
See how the major rewrite of the renderer has evolved from initial alpha to its release in Blender 3.0 next week. Read More »
November 14, 2021
Download custom ZBrush IMM brushes for sculpting hair, clothing and machinery. Commercial use. Read More »
November 4, 2021
Major update to the Maya crowd simulation software lets users interact with Golaem simulations inside Unreal Engine in real time. Read More »
October 27, 2021
Check out the key tools in this big update to the procedural 3D app: from muscles, multiphysics and Pyro simulations to Karma XPU. Read More »
August 23, 2021
See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking. Read More »
August 9, 2021
Learn to style digital hair and fur with The Gnomon Workshop's guide to current VFX workflows. Read More »
May 5, 2021
Big update to the look dev and rendering tool adds USD exporter, Arnold-compatible material and intuitive new lighting workflows. Read More »
December 10, 2020
Get the rigged 3D characters from Epic's beautiful new Unreal Engine demo free in Maya and UE4 format. Read More »
December 4, 2020
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping. Read More »
May 20, 2020
Download the top concept artist's free ZBrush brushes for sculpting short hair, long hair and animal fur. Read More »
May 6, 2020
See the best new tools in the game engine and real-time renderer - from new ray traced materials to LIDAR support. Read More »
April 3, 2020
Maya crowd simulation tool gets new USD procedural plugin, plus morphology variation for crowd characters, skinned animated fur. Read More »
March 27, 2020
Production renderer and look dev suite gets OpenColorIO support, USD export, Open Image Denoise. Read More »
January 7, 2020
New Cinema 4D edition of the popular hair, fur and feather simulation plugin works with both Arnold and Redshift out of the box. Read More »
December 15, 2019
See the best new tools in the game engine and real-time renderer - from landscape editing to 3D text. Read More »