August 21, 2019
Sizeable update to the Maya fur and feathers plugin adds support for Alembic and OpenColorIO, plus new volumetric hair guide model. Read More »
July 29, 2019
Now shipping: new edition of V-Ray lets VFX studios use Houdini for look dev as well as final rendering. Read More »
July 2, 2019
Popular Maya plugin on sale to US studios again - and with a 15% discount until 31 July to celebrate. Read More »
January 26, 2019
Image Engine grooming artist Jordan Soler's new Gnomon tutorial provides a complete guide to Maya's fur toolset. Read More »
January 8, 2019
Popular hair and fur plugin gets new physics, clumping and braiding toolsets, native support for Arnold. Read More »
November 7, 2018
Real-time visualisation tool gets new toolsets for sky lighting, rain, grass and fur in the Pro edition; better workflow in the base edition. Read More »
October 20, 2018
Master current workflows for creating realistic hair with The Gnomon Workshop's new tutorial. Read More »
October 15, 2018
Popular 3ds Max hair, fur and feathers tool coming to Cinema 4D. Sign up to join the beta program. Read More »
October 10, 2018
Videos: major Houdini update adds Vellum multphysics solver, new cloth and hair tools, material-based facturing and simulation retiming. Read More »
August 8, 2018
Maya and Houdini crowd simulation tool gets big render speed boost, new behaviour modules, Python plugins system. Read More »
July 20, 2018
Powerful Maya fur and feathers plugin gets new Braids geometry type, support for layered grooms, option to scatter points on fibres. Read More »
June 11, 2018
Big update to hair plugin adds new physics system, clumping controls, option to generate woven fabrics. Read More »
March 24, 2018
Modo edition of the renderer gets hybrid CPU/GPU rendering, V-Ray Fur and support for Cryptomatte. Read More »
January 1, 2018
Now shipping: First update to LightWave in three years adds new PBR and volumetric renderer, plus new 3ds Max-style modifier stack. Read More »
December 24, 2017
Read Amazon's list of key changes to its free AAA game engine, plus our pick of the best of the rest. Read More »
November 7, 2017
Video: see Houdini's upcoming retopology and facial autorigging tools, and a lot of neat new fluid, crowd and hair simulation features. Read More »
August 22, 2017
Popular hair-creation plugin gets new tools for generating realistic mesh hair, new dynamics options. Read More »
July 25, 2017
Viewport 2.0 becomes the primary viewport; new features added to the MASH motion graphics and Bifröst fluid simulation toolsets. Read More »
March 31, 2017
See new features due in the next release of the renderer, including a physically based hair shader, better volumetrics, and support for OSL. Read More »
March 30, 2017
Sizeable update to renderer adds interactive lights, better interactive look dev, resumable rendering. Read More »