Promising new fur-and-feathers generation plugin adds support for the Arnold and V-Ray renderers.
Thursday, April 26th, 2012
Promising new fur-and-feathers generation plugin adds support for the Arnold and V-Ray renderers.
Thursday, April 26th, 2012
Free upgrade adds dedicated new hair material, improvements to GPU-based interactive preview renderer.
Tuesday, February 7th, 2012
You wait a week for a tool to convert ZBrush 4R2b hair to splines, then two come along at once.
Monday, January 30th, 2012
Updated: Export hair created with the recent ZBrush 4R2b update to 3ds Max - and now Maya and Blender.
Monday, January 30th, 2012
Developer releases free ZBrush update and announces upcoming QRemesher retopology add-on.
Wednesday, January 25th, 2012
Brush-based system for growing and styling hair to be included in Pixologic's upcoming free patch.
Friday, December 30th, 2011
Render-management system and particle renderer get shiny new updates, just in time for Christmas.
Thursday, December 22nd, 2011
Free update adds native support for Ornatrix hair, improved fur rendering, expanded GPU-based workflow.
Tuesday, December 20th, 2011
Powerful new tool offers topology and texture UV-independent grooming for use in VFX pipelines.
Monday, November 28th, 2011
Physically correct render engine gets support for fur, particles, and improved displacement algorithm.
Friday, November 4th, 2011