Download the source code for the latest version of the real-time physics SDK, along with smoke and fire simulation system Flow 2.0.
Wednesday, November 9th, 2022
Download the source code for the latest version of the real-time physics SDK, along with smoke and fire simulation system Flow 2.0.
Wednesday, November 9th, 2022
3ds Max and Cinema 4D renderer gets new procedural clouds and geometry replication systems. Subscription pricing overhauled.
Monday, October 17th, 2022
New GPU-accelerated particle, liquid and granular fluid simulation system for CInema 4D runs on AMD, Apple Silicon, Nvidia GPUs.
Thursday, September 22nd, 2022
3ds Max multiphysics plugin gets new ME-L scripting language for manipulating OpenVDB data.
Monday, September 19th, 2022
'Next evolution' of OpenVDB brings the power of AI to volumetric data, reducing the memory footprint of fluid simulations by up to 100x.
Tuesday, August 9th, 2022
Read a detailed run-down of new features in the procedural 3D app, including updates to simulation, creature effects, Solaris and Karma.
Thursday, July 21st, 2022
See a full list of new features in the next version of Houdini, including updates to creature effects, fluid simulation, Solaris and Karma.
Monday, July 18th, 2022
Check out the new features coming to the real-time fluid simulator's GPU particle system, including motion trails and 'force masking'.
Tuesday, July 12th, 2022
OpenVDB-based meshing plugin gets new GPU-accelerated, network-capable FLIP/PIC solver.
Friday, July 8th, 2022
Popular add-on for baking fluid simulations to flipbooks and flowmaps in UE4 and UE5 is free during July 2022.
Wednesday, July 6th, 2022
Deep FX World ends work on its LightWave fluid simulation plugin and standalone multiphysics app.
Monday, June 20th, 2022
GPU-accelerated sparse gaseous fluid solver gets new profiling tools. Native Metal support now in beta.
Tuesday, April 12th, 2022
Milestone update to the game engine is now officially available, Check out its key features here.
Tuesday, April 5th, 2022