Epic's MetaHuman framework for creating 3D characters for games and VFX is out of early access. See its new features - and its new EULA.
Wednesday, June 4th, 2025
Epic's MetaHuman framework for creating 3D characters for games and VFX is out of early access. See its new features - and its new EULA.
Wednesday, June 4th, 2025
Updated 24 December: Find discounts on CG hardware and software available until New Year, including 3DCoat, FumeFX and Yeti.
Tuesday, December 24th, 2024
[Sponsored] Discover how to create facial animation for a real-world statue with ZBrush and Reallusion's intuitive character software.
Wednesday, December 20th, 2023
New GPU-accelerated AI mocap add-on for iClone extracts facial motion data from video in real time. Works with consumer webcams.
Tuesday, November 7th, 2023
Hotly tipped toolset can transfer facial motion from iPhone footage to a MetaHuman in Unreal Engine.
Thursday, June 15th, 2023
Check out the new features in the real-time animation software and its live link plugin for Unreal Engine.
Friday, February 24th, 2023
Epic Games' new free tools let users view and edit the 'DNA' of next-gen MetaHuman characters.
Wednesday, November 30th, 2022
New AI-based online service extracts facial animation from video footage without manual setup.
Thursday, October 20th, 2022
Check out the new features in the real-time character animation app and its live link to Unreal Engine.
Friday, October 7th, 2022
Cloud-based AI facial rigging service generates 'real-time faces' for use in Maya, Unity and UE4.
Thursday, August 11th, 2022
New Epic Games plugin turns facial scans and sculpts into next-gen MetaHuman characters for use in Maya or UE5.
Friday, June 10th, 2022
Try promising open-source add-ons for camera tracking and markerless facial, finger and body mocap.
Wednesday, February 9th, 2022
Changes cut cost of the facial mocap system for indie artists streaming to Unreal Engine by over $3,000/year.
Wednesday, November 17th, 2021