December 19, 2022
Streamlined app for generating photorealistic CG skies, including 360° HDRIs, is out in early access. Read More »
November 21, 2022
Now shipping: long-awaited modular rigging add-on creates rigs for characters of all body shapes. Read More »
October 3, 2022
Check out the latest features in the lightweight 3D modelling software and its new real-time renderer. Read More »
September 20, 2022
Suite of cloud-based services including Omniverse App Streaming goes into early access. Read More »
September 19, 2022
Unusual physics-based animation software gets global rotation kinematics, improved auto-posing. Read More »
April 16, 2022
Physics-based animation software gets Constraints system for weapons, plus new Node Editor and Python API for technical artists. Read More »
April 5, 2022
Milestone update to the game engine is now officially available, Check out its key features here. Read More »
January 5, 2022
Real-time collaboration platform for 3D design and content creation now out of beta. Check out all of its latest features here. Read More »
December 9, 2021
Clarisse's much-anticipated hybrid CPU/GPU renderer available via early access builds of Clarisse 5.5. Read More »
November 24, 2021
Unusual physics-based animation software gets a new Animation Cycles system for seamlessly looping any character movement. Read More »
August 9, 2021
New early access plugins set up Instant Terra terrains in Houdini and Unreal Engine in a couple of clicks. Read More »
July 29, 2021
Unusual physics-based animation software gets a new Graph Editor, new tools for tweening character poses, and new spline IK system. Read More »
April 14, 2021
Hotly tipped next-gen character creator now free in early access, along with 50 sample characters. Read More »
April 13, 2021
First commercial release of the unusual physics-based animation app adds neat new Auto Physics tool. Still free to indie users, too. Read More »
June 21, 2019
'Really real-time' physically based renderer gets support for 360° spherical and overscan rendering. Read More »
December 17, 2018
Hotly tipped real-time Cinema 4D PBR render engine gets first paid release. Version 1.0 due next year. Read More »
August 13, 2018
Now in open beta: push-button cloud render service lets you launch jobs directly inside 3ds Max or Maya. Free for a limited time. Read More »
May 18, 2018
Quixel's intuitive tool for blending scanned materials now out in beta. Free to Megascans subscribers. Read More »
April 18, 2018
Promising landscape generation tool gets new scale controls for erosion, better user control over soil, rain and snow distribution. Read More »
April 12, 2018
Interesting new app based on Mischief's ADF technology will be free on Steam in early access. Read More »