January 9, 2023
Get started in digital sculpting with the latest version of Gnomon's popular ZBrush tutorial series. Read More »
December 7, 2022
Turn 2D concepts into printable 3D sculpts with The Gnomon Workshop's essential new tutorial. Read More »
November 18, 2021
Check out the new tools in the digital sculpting software - from major features like Bas Relief and BevelPro to five hidden gems. Read More »
May 28, 2021
Free update to the digital sculpting app makes VDM and Chisel 3D brushes work with Sculptris Pro. Read More »
December 1, 2020
Master the industry-standard 3D sculpting software with over 50 hours of detailed video training. Read More »
August 12, 2020
Big update to the digital sculpting tool adds complete cloth creation and soft body dynamics toolset. Check out all the features here. Read More »
August 8, 2020
Promising new app lets artists sculpt, paint and remesh detailed models on iPads or Android tablets. Read More »
April 21, 2020
Master the industry-standard 3D sculpting software with Madeleine Spencer's definitive video training. Read More »
June 21, 2018
Free patch improves speed and stability when sculpting in ZBrush; adds a few new workflow features. Read More »
March 15, 2018
First major update to the digital sculpting tool in years adds neat new dynamic tessellation system, plus support for HiDPI displays. Read More »
June 13, 2017
Updated: Long-awaited update to the sculpting tool adds real-time Booleans, vector displacement meshes, eight new deformers. Read More »
September 30, 2016
Updated with details of the full feature set: check out which tools are included in the new $150 edition of ZBrush - and what isn't. Read More »
August 18, 2015
See some neat work-in-progress tech for sculpting with adaptive topology, recorded at Siggraph 2015. Read More »
December 29, 2014
Master hard-surface workflows in ZBrush with Nate Stephens' Environment Modeling and Sculpting for Game Production. Read More »
September 24, 2013
Cheap, intuitive modeller strengthens toolset with new ZBrush-like mesh subdivision and decimation systems. Read More »
June 28, 2013
Free update adds cool ZRemesher retopology toolset, better ways to trim geometry and smooth UVs. Read More »
April 16, 2013
Pilgway posts nice new video tour of its voxel sculpting package. But still no word on when 4.0 is out of beta. Read More »
January 2, 2013
Code for the eagerly anticipated Sculptris-like system committed to the trunk; test builds available now. Read More »
September 21, 2011
Hotly tipped free update goes live, along with two Ryan Kingslien demo videos of its new Dyanmesh feature. Read More »
August 30, 2011
True digital clay comes a step nearer with Pixologic's new auto-retopology feature, due next month. Read More »