Updated with details of the full feature set: check out which tools are included in the new $150 edition of ZBrush - and what isn't.
Friday, September 30th, 2016
Updated with details of the full feature set: check out which tools are included in the new $150 edition of ZBrush - and what isn't.
Friday, September 30th, 2016
See some neat work-in-progress tech for sculpting with adaptive topology, recorded at Siggraph 2015.
Tuesday, August 18th, 2015
Master hard-surface workflows in ZBrush with Nate Stephens' Environment Modeling and Sculpting for Game Production.
Monday, December 29th, 2014
Cheap, intuitive modeller strengthens toolset with new ZBrush-like mesh subdivision and decimation systems.
Tuesday, September 24th, 2013
Free update adds cool ZRemesher retopology toolset, better ways to trim geometry and smooth UVs.
Friday, June 28th, 2013
Pilgway posts nice new video tour of its voxel sculpting package. But still no word on when 4.0 is out of beta.
Tuesday, April 16th, 2013
Code for the eagerly anticipated Sculptris-like system committed to the trunk; test builds available now.
Wednesday, January 2nd, 2013
Hotly tipped free update goes live, along with two Ryan Kingslien demo videos of its new Dyanmesh feature.
Wednesday, September 21st, 2011
True digital clay comes a step nearer with Pixologic's new auto-retopology feature, due next month.
Tuesday, August 30th, 2011