New PLE licences of the real-time facial mocap software can be used with MetaHumans in Unreal Engine.
Thursday, June 10th, 2021
New PLE licences of the real-time facial mocap software can be used with MetaHumans in Unreal Engine.
Thursday, June 10th, 2021
Check out the new features in J Cube's USD-native Maya layout, look dev and lighting toolset. Freelancers can use it for free.
Monday, June 7th, 2021
See the highlights of today's update to the open-source 3D app, from sculpting to 2D animation.
Wednesday, June 2nd, 2021
See the month's best real-time 3D models, from cute cats to free downloadable characters, creatures and cars.
Tuesday, June 1st, 2021
Major update to the open-source vector design tool adds nifty new options for editing paths, and a lot of quality-of-life improvements.
Saturday, May 29th, 2021
Dimension 5's rapidly evolving RTX-accelerated GPU renderer for 3ds Max and Blender gets new time-and-latitude based sky system.
Friday, May 28th, 2021
Visualise models in the popular real-time 3D file format using the V-Ray renderer with Chaos's new set of open-source Python scripts.
Tuesday, May 25th, 2021
Get Autodesk's handy free set of Maya add-ons, now with real-time Boolean modelling tool Speed Cut.
Thursday, May 20th, 2021
Free non-commercial edition of ZBrush gets new sculpting brushes and now renders turntable movies.
Wednesday, May 19th, 2021
Get over 400 2,048 x 1,024px HDRIs as a single download, plus 100 more at 10,000 x 5,000px. Commercial use.
Thursday, May 13th, 2021
GPU-based tool for sculpting animation caches gets initial support for Alembic, plus option to use procedural textures as alphas.
Tuesday, May 11th, 2021
Datasmith creator's unusual tool for turning 3ds Max, Blender and UE4 scenes into 'pseudo VR' gets new option to add interactive hotspots.
Wednesday, April 28th, 2021
Unexpectedly major update to the game engine adds a new web editor, new CPU lightmapper, and native support for Apple's M1 chips.
Tuesday, April 27th, 2021