Discover which of AMD's professional GPUs is best for CG work in real-world content creation and GPU rendering tests.
Thursday, July 25th, 2024
Discover which of AMD's professional GPUs is best for CG work in real-world content creation and GPU rendering tests.
Thursday, July 25th, 2024
'Highly experimental' replacement for OpenGL for real-time and viewport rendering now available in alpha builds of Blender 4.1.
Wednesday, October 18th, 2023
Check out the new features in the open-source game engine and new third-party add-ons like this volumetric cloudscapes system.
Wednesday, October 11th, 2023
Sizeable update to the GPU ray tracing renderer adds real-time caustics, and cutaway rendering.
Thursday, August 17th, 2023
GPU-accelerated simulation tool uses a sparse grid solver to create smoke, fire and dust in real time.
Tuesday, November 8th, 2022
Check out the new GPU-based real-time fire and smoke simulator, now available in free public beta.
Tuesday, March 15th, 2022
Wide-ranging update adds one-click object masking, AI filters for concept art and matte painting, and new anti-image-theft features.
Friday, October 29th, 2021
Material authoring tool once known as Substance Alchemist gets new Color Picker, support for SVG files.
Wednesday, September 29th, 2021
Powerful multiphysics plugin gets new MPM solvers to simulate granular fluids like sand and snow.
Thursday, September 16th, 2021
Physically based 'really real-time' renderer gets new Sheen effect to mimic the look of real-world fabrics.
Thursday, September 16th, 2021
Still available in current builds for a 'short time', but users are advised to switch to the Substance apps.
Wednesday, August 18th, 2021
Successor to Lumberyard is an unusual open-source 'AAA-capable' modular game engine that includes Amazon's new Atom renderer.
Wednesday, July 7th, 2021
Interesting new driver feature raises viewport frame rate in apps like 3ds Max and Twinmotion when running on AMD's latest pro GPUs.
Saturday, June 19th, 2021