September 7, 2022
See our pick of the 5 key new features in the open-source 3D software, from new hair grooming tools to better planar tracking. Read More »
June 27, 2022
Once Nvidia-only GPU renderer now supports AMD gaming and workstation GPUs on Windows as well as macOS. Read More »
December 3, 2021
Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library. Read More »
November 25, 2021
See how the major rewrite of the renderer has evolved from initial alpha to its release in Blender 3.0 next week. Read More »
November 16, 2021
Latest beta of Blender 3.0 supports GPU rendering on AMD cards via the open source HIP framework. Read More »
October 28, 2021
See the key changes planned for the open-source 3D software from Blender 3.0 to Blender 3.7 in 2023. Read More »
October 17, 2021
New macOS backend unveiled as Apple becomes a Corporate Patron of the Blender Development Fund. Read More »
September 7, 2021
Milestone update to the open-source 3D software now due for a stable release early in December. Read More »
June 9, 2021
New RDNA 2 GPUs are AMD's first workstation cards built for modern hardware-accelerated ray tracing. Read More »
April 23, 2021
Big update to Blender's production renderer will reduce render times 'up to 7x' on current Nvidia GPUs. Read More »