Now available commercially: read our updated FAQs for Adobe's new suite of generative AI tools.
Friday, July 14th, 2023
Now available commercially: read our updated FAQs for Adobe's new suite of generative AI tools.
Friday, July 14th, 2023
AI-aided physics-based animation software ships after years in beta. Check out its key features here.
Wednesday, December 14th, 2022
Much-anticipated VR sculpting tool provides a new way to rough out characters or hard-surface props.
Tuesday, October 18th, 2022
Unusual physics-based animation software gets global rotation kinematics, improved auto-posing.
Monday, September 19th, 2022
Physics-based animation software gets Constraints system for weapons, plus new Node Editor and Python API for technical artists.
Saturday, April 16th, 2022
Unusual physics-based animation software gets a new Animation Cycles system for seamlessly looping any character movement.
Wednesday, November 24th, 2021
Unusual physics-based animation software gets a new Graph Editor, new tools for tweening character poses, and new spline IK system.
Thursday, July 29th, 2021
Long-awaited major update to the sculpting and painting app ships. Check out the new features, and changes to pricing and plugins.
Tuesday, July 13th, 2021
Dimension 5's rapidly evolving RTX-accelerated GPU renderer for 3ds Max and Blender gets new time-and-latitude based sky system.
Friday, May 28th, 2021
GPU-based tool for sculpting animation caches gets initial support for Alembic, plus option to use procedural textures as alphas.
Tuesday, May 11th, 2021
First commercial release of the unusual physics-based animation app adds neat new Auto Physics tool. Still free to indie users, too.
Tuesday, April 13th, 2021
Now shipping: innovative new tool aims to rethink rigging and animation for artists, not engineers. Check out the feature set here.
Wednesday, October 25th, 2017
Videos: Commercial release of the 2D animation tool adds pose-to-pose option, new collision system.
Thursday, October 19th, 2017