UV unwrapping tools for DCC work and product design now run on Linux as well as Windows, macOS.
Friday, December 6th, 2019
UV unwrapping tools for DCC work and product design now run on Linux as well as Windows, macOS.
Friday, December 6th, 2019
Updated: TurboSquid tech converts files in the native format of one 3D app to that of another. Now also exports USDZ files.
Thursday, December 5th, 2019
Update adds support for Redshift materials within the node-based material system, and restores the option to view help files offline.
Thursday, December 5th, 2019
GPU renderer gets updated RTX acceleration, new spectral sky and daylight system, ACES support.
Tuesday, December 3rd, 2019
Save money this month with these great seasonal deals on CG software, hardware and assets.
Friday, November 29th, 2019
Performance-focused update adds new 2.5D displacement system, improves rendering of caustics.
Thursday, November 28th, 2019
Real-time visualisation platform's Datasmith toolkit will become part of UE4, not as a paid-for service.
Tuesday, November 12th, 2019
'Really real-time' renderer for Cinema 4D now out of early access - and now supports volumetrics.
Friday, November 8th, 2019
Performance-focused update adds new 2.5D displacement system and new hair materials to the renderer.
Wednesday, November 6th, 2019
Which Nvidia GPU is best for DCC work? Jason Lewis benchmarks the firm's new Turing graphics cards.
Friday, October 11th, 2019
Big free update to the LightWave modelling toolkit adds new tools for UV mapping NURBS surfaces and for converting quads to NURBS.
Wednesday, October 9th, 2019
Updated: now available for Blender. Exoside's new tool turns messy models into clean all-quad meshes.
Tuesday, October 8th, 2019
Unreal Engine-based real-time visualisation platform gets native support for Cinema 4D, IFC files.
Wednesday, September 4th, 2019