3ds Max and Cinema 4D crowd animation plugin's new 'alive' technology synchronises cameras and geometry with the host app.
Tuesday, September 25th, 2018
3ds Max and Cinema 4D crowd animation plugin's new 'alive' technology synchronises cameras and geometry with the host app.
Tuesday, September 25th, 2018
Lighting TD's free 'Arnold to Nuke display plugin' lets users render directly into Nuke's UI from Maya, Cinema 4D - and now Houdini.
Monday, September 24th, 2018
Interesting new tool lets users link cloners, particles, fluids and volumetrics and see the results rendered on the fly.
Thursday, September 20th, 2018
Promising virtual reality design tool gets support for groups, surface patches and orthographic views.
Friday, September 7th, 2018
Now available: Update adds node based material system, volume modelling, MoGraph fields, and multi-pass rendering on the GPU.
Monday, September 3rd, 2018
Next update to GPU renderer to add new procedural 'uberprimitive' and volumetric lighting system.
Tuesday, August 14th, 2018
See everyday objects twisted into strange and colourful forms with Cinema 4D R20's fields system.
Wednesday, August 1st, 2018
New C4D work from Blade Runner 2049 to medical animation, via some beautifully bizarre CG shorts.
Wednesday, August 1st, 2018
Powerful procedural modelling plugin for LightWave gets new toolsets for automatically generating windows and railings.
Monday, June 18th, 2018
GPU renderer for 3ds Max, Maya and Cinema 4D now discontinued, but still available for a "symbolic price" of €29/year.
Tuesday, June 5th, 2018
Big update to the renderer adds toon shader, adaptive sampling, two denoising systems, progressive rendering, native Alembic support.
Friday, April 6th, 2018
Next-but-one releases to add light linking, trace sets, new RNDR framework with support for iOS and integrated graphics.
Tuesday, March 20th, 2018
Now shipping: Fluid simulator gets viewport visualisation of forces, vertex maps for blending fluids.
Thursday, March 15th, 2018