Update adds new UI, new library of 200 physically based materials, V-Ray Swarm distributed rendering.
Thursday, March 9th, 2017
Update adds new UI, new library of 200 physically based materials, V-Ray Swarm distributed rendering.
Thursday, March 9th, 2017
Nuke edition of the renderer gets support for volumetrics, render denoising, Adaptive Lights system.
Thursday, March 2nd, 2017
Big update adds new Adaptive Lights system, resumable renders, greatly extends GPU rendering.
Friday, February 10th, 2017
V-Ray chosen as render engine for new visualisation tool aimed at 'graphic designers, not 3D experts'.
Wednesday, January 11th, 2017
New video: New features will include resumable rendering and major updates to V-Ray RT GPU.
Thursday, December 22nd, 2016
Online service to turn 3D models into presentations to get V-Ray rendering. New products in beta.
Thursday, November 24th, 2016
See Dabarti's neat comparative tests of the new intelligent light sampling system due in V-Ray 3.5.
Monday, November 14th, 2016
Updated: New trial library of V-Ray scans of real-world materials now available. Pricing announced, too.
Wednesday, October 26th, 2016
Download the free V-Ray version of the VFX industry-standard shader. Works with both Max and Maya.
Sunday, October 9th, 2016
Big update to fluid simulator adds new FLIP liquids solver; new options for art directing and retiming sims.
Friday, September 16th, 2016
We round up over 30 of the key new tools to be announced at the show, from full 3D packages to plugins.
Wednesday, August 3rd, 2016
New native Modo version of renderer uses same core tech as Max and Maya versions, but costs $340 less.
Wednesday, July 6th, 2016
Download a PDF overview of key trends and best practices in GPU rendering. Targeted at V-Ray, but useful to anyone.
Thursday, June 16th, 2016