See how AMD, Intel and Nvidia processors perform with Blender's new hardware benchmarking test.
Monday, August 20th, 2018
See how AMD, Intel and Nvidia processors perform with Blender's new hardware benchmarking test.
Monday, August 20th, 2018
SDK of the Material Definition Language supported in V-Ray, Substance Designer and Adobe tools now available as source code.
Friday, August 17th, 2018
New Vega-based pro workstation GPU approaches the WX 9100 for compute power, but for just $999.
Monday, August 13th, 2018
Neat new Cycles shader is based on work done by Disney for Zootopia, also used in V-Ray Next.
Monday, July 23rd, 2018
New site provides high-resolution scanned textures of environment materials under a CC0 licence.
Thursday, June 21st, 2018
Free update to tree generation tool adds new controls for dead branches, plus big improvements to workflow and simulation quality.
Monday, June 4th, 2018
Open-source renderer gets faster hybrid and spectral rendering, support for resumable renders.
Monday, May 14th, 2018
Code fork intended to make Blender's interface more intuitive to use hits its first official release.
Monday, May 14th, 2018
Updated: new service aims to let users run a full VFX studio via a web browser. Pricing now revealed.
Monday, April 30th, 2018
Open-source app handles common asset and render management tasks. Integrates with Blender, Max, Maya, Houdini, Nuke.
Sunday, April 29th, 2018
Action-packed animated short demonstrates the potential of Blender 2.8's Grease Pencil tools.
Wednesday, April 18th, 2018
Framework for converting Max scenes into browser-based apps adds support for V-Ray materials.
Tuesday, April 17th, 2018
Free GPU-based renderer available for Blender and Maya on Macs. Now supports volumetrics, too.
Monday, April 9th, 2018