Major update to the Cinema 4D edition of the Cycles renderer adds GPU ray racing and custom AOVs.
Wednesday, April 1st, 2020
Major update to the Cinema 4D edition of the Cycles renderer adds GPU ray racing and custom AOVs.
Wednesday, April 1st, 2020
New stable build of the sculpting and painting tool adds support for Megascans materials; updates the Cloth tool and Blender live link.
Wednesday, March 25th, 2020
Open-source renderer gets support for glTF export, triplanar mapping. Blender plugin supports some Cycles light settings.
Monday, March 23rd, 2020
The Vulkan Ray Tracing extensions are now available as stable builds, along with an updated SDK and AMD and Nvidia GPU drivers.
Thursday, March 19th, 2020
Need to work from home? Your CG software may be available free if you use these companies' tools.
Wednesday, March 18th, 2020
Material authoring tool gets new export window with presets for UE4, Unity and common renderers.
Friday, March 13th, 2020
Unusual concept sculpting tool formerly known as Polybrush gets streamlined new UI, macOS edition.
Thursday, March 12th, 2020
Next big update to the open-source 3D software due in 2021, with long term support releases every year.
Tuesday, March 3rd, 2020
The money will fund development of the promising open-source 3D texture painting tool through 2020.
Wednesday, February 26th, 2020
Free physically based GPU renderer gets support for Blender 2.82's new smoke and fire sims.
Monday, February 17th, 2020
Significant update overhauls Blender's simulation tools and adds support for UDIMs and USD export.
Friday, February 14th, 2020
New integration plugin lets users stream data to Blender from Rokoko's low-cost mocap suits.
Friday, February 7th, 2020
See how Nvidia's top-of-the-range gaming GPU performs in our real-world 3D and GPU rendering tests.
Thursday, February 6th, 2020