October 5, 2020
Facebook post hints at long-awaited public release of V-Ray with support for Blender 2.80+. Read More »
January 21, 2020
Optimised version of Blender's Cycles engine makes rendering "up to 4x faster" on Nvidia RTX GPUs. Read More »
November 21, 2019
The leading open-source 3D package gets another big update. Check out the key features here. Read More »
October 22, 2019
Major update to the biologically plausible tree-generation tool adds the option to record timelapse animations of your trees growing. Read More »
July 31, 2019
Major update to the open-source 3D software ships after four years of planning and development. Discover its key features here. Read More »
July 12, 2019
The almost-final version of the long-awaited major update to Blender is now free to download. Read More »
July 10, 2019
VFX-focused update to the asset management tool for Megascans scan data adds USD support, plus new integration for Clarisse iFX. Read More »
January 7, 2019
New optimised version of Cycles renders up to 2.4x faster than standard Blender on CUDA GPUs. Read More »
December 21, 2018
3ds Max edition now shipping: tool for converting 3D scenes to WebGL apps gets HDR render pipeline. Read More »
November 30, 2018
Videos: See five things to love about the open-source 3D app, from the new UI to rendering and 2D animation tools. Read More »
November 28, 2018
Update moves the tree-generation tool over to Blender 2.8, improves performance, and makes it possible to re-edit your trees after creation. Read More »
November 1, 2018
Place, edit and annotate assets in virtual and mixed reality with this neat open-source user interface. Read More »
May 14, 2018
Code fork intended to make Blender's interface more intuitive to use hits its first official release. Read More »
April 18, 2018
Action-packed animated short demonstrates the potential of Blender 2.8's Grease Pencil tools. Read More »
October 9, 2017
Updated: Read the full design document for the new workflow and 2D animation features, and Eevee, the real-time render engine. Read More »
June 14, 2017
Open-source 2D animation toolset gets its own dedicated workspace, new work modes and fill options. Read More »
March 24, 2017
Check out the feature set for the new, not-quite-PBR real-time render engine due in Blender 2.8 this year. Read More »
August 30, 2016
Aidy Burrows' free shader set-up mimics UE4's physically based shading in the Blender viewport. Read More »
July 22, 2015
Mainly bugfixes for a year, then a major update in 2016 - which may not be 100% backwards-compatible. Read More »