Neat AI-trained tool for generating 3D materials from single source images due in Substance Alchemist and Adobe Capture.
Thursday, April 9th, 2020
Neat AI-trained tool for generating 3D materials from single source images due in Substance Alchemist and Adobe Capture.
Thursday, April 9th, 2020
Subcriptions include Substance Alchemist 1.0, but perpetual licences cut to Steam editions of Painter and Designer.
Monday, November 4th, 2019
Toolkit for turning source images into games texture maps gets new PBR shaders, new emissive and opacity outputs.
Wednesday, September 9th, 2015
Inexpensive texture map creation tool gets new baking options, image filters, support for 32-bit workflow.
Tuesday, April 7th, 2015
New 'rent-to-own' pricing lets you buy Substance Designer, Painter and B2M in 16 monthly payments.
Tuesday, March 3rd, 2015
Games texture map creation tool gets support for PBR workflow. Neat shadow-removal and tiling options.
Tuesday, September 30th, 2014
Updated: New GPU-accelerated tool generates games texture maps from photographic source images.
Tuesday, December 10th, 2013
Last update: 28 December. Read our list of the best holiday offers available for CG applications.
Friday, December 28th, 2012
Normal mapping toolkit gets new image-editing controls, faster algorithms, 15 built-in grunge maps.
Thursday, December 6th, 2012
Update to $40 normal map creation tool adds real-time 3D preview, multi-core support, PSD export.
Sunday, June 24th, 2012
Texture specialist ships new grunge and CrazyBump-style toolkits, calls for requests for future tools.
Friday, May 27th, 2011