Free material authoring tool gets system for exporting layer masks to DCC apps and game engines, plus 65 new bundled Smart Materials.
Thursday, November 26th, 2020
Free material authoring tool gets system for exporting layer masks to DCC apps and game engines, plus 65 new bundled Smart Materials.
Thursday, November 26th, 2020
All part of a deal between Otoy and BiteTheBytes to link the GPU-based renderer and terrain generator.
Thursday, October 8th, 2020
Free physically accurate GPU renderer gets neat 'target frame rate' setting for viewport renders.
Monday, August 24th, 2020
Open-source physically based GPU render engine gets support for Light Path Expressions, MaterialX.
Monday, August 24th, 2020
Now in beta: neat app applies the look of hand-painted stills to video. Now exports direct to After Effects.
Friday, August 14th, 2020
Real-time gaseous fluid simulator gets neat new GPU particle system for finer, wispier smoke effects.
Friday, July 17th, 2020
Major update to the Cinema 4D physics plugin adds powerful new fluids, flocking and scattering tools.
Saturday, July 4th, 2020
SDK update to the free, hardware-agnostic GPU renderer promises faster rendering on CPU plus GPU.
Monday, May 18th, 2020
Open-source vector design tool reaches its milestone 1.0 release. Check out the new drawing, vector editing and export features here.
Tuesday, May 5th, 2020
Read our pick of the features in the public beta, from the new LightMix system to out-of-core rendering.
Tuesday, May 5th, 2020
JangaFX's hotly tipped real-time gaseous fluid simulation tool gets a node graph and animation timeline - and an unlimited new trial edition.
Monday, May 4th, 2020
Check out the new ocean surface and flocking systems in the Cinema 4D particle and physics add-on.
Thursday, April 30th, 2020
Unusual concept sculpting tool formerly known as Polybrush gets streamlined new UI, macOS edition.
Thursday, March 12th, 2020