Updated and now in open beta: high-density 3ds Max particle toolkit gets new field-manipulation tools.
Wednesday, March 12th, 2014
Updated and now in open beta: high-density 3ds Max particle toolkit gets new field-manipulation tools.
Wednesday, March 12th, 2014
Updated: Radical new games texturing app now in open beta. Pre-order it on Steam and save $74.
Friday, March 7th, 2014
Updated: Intuitive suite of tools designed to speed up subdivision modelling now available to buy.
Friday, January 24th, 2014
Exocortex's ambitious new service aims to put the toolset of apps like Max or Maya inside your browser.
Wednesday, July 10th, 2013
Industry-standard 3D painting tool coming to OS X alongside Windows and Linux. Register for the beta now.
Tuesday, June 11th, 2013
Pilgway posts nice new video tour of its voxel sculpting package. But still no word on when 4.0 is out of beta.
Tuesday, April 16th, 2013
Updated: Physically accurate renderer based on Intel's Embree kernels becomes available for Mac as well as Windows.
Friday, January 4th, 2013
Try the update to the voxel sculpting and retopology app today on Windows: Mac and Linux to follow.
Monday, October 8th, 2012
Lyouta Koduka's intriguing tool for 'sculpting' Maya, Softimage and 3ds Max simulations enters free beta.
Monday, September 17th, 2012
Jacobo Barreiro's two-way bridge between Maya and modo 601 now in open beta and free for anyone to try.
Wednesday, August 22nd, 2012
Update to production-management tool on show at Siggraph, along with beta of shot-review tool Revolver.
Tuesday, July 31st, 2012
Updated: OS X version of the 'Zen' NURBS modelling package now out of beta and available commercially.
Saturday, June 16th, 2012
New VFX shot-management tool now available on all three major OSs. Add-on shot viewer planned.
Tuesday, April 17th, 2012