Augmented Reality

Godot 3.2 ships

Leading open-source game engine gets revamped shader editor, glTF 2.0 and FBX import, and a new pseudo-3D system for 2D games.

Thursday, January 30th, 2020

Adobe ships Dimension 3.0

Designer-focused 3D tool gets support for multiple directional lights, improved render preview, early support for GPU rendering.

Monday, November 4th, 2019

Apple acquires IKinema

Motion capture technology firm's middleware and IKinema Action plugin for Maya are no longer available for sale on its website.

Thursday, October 10th, 2019