Blender Institute names its four main development targets for the open-source 3D software in 2022.
Tuesday, January 18th, 2022
Blender Institute names its four main development targets for the open-source 3D software in 2022.
Tuesday, January 18th, 2022
Tree-generation software for VFX and games gets freehand editing mode, new tools for integrating 3D scans, and new pricing model.
Monday, January 17th, 2022
Unusual app for building reusable animation libraries gets nonlinear motion editing and new facial rigging and animation toolsets.
Saturday, January 15th, 2022
Real-time visualisation tool gets new GPU path tracer, HDRI skydomes, support for point clouds.
Thursday, January 13th, 2022
Pixologic founder Ofer Alon and entire ZBrush team have joined Maxon. See what the deal means for ZBrush and its sibling products.
Wednesday, January 12th, 2022
New tools to improve workflow between Blender and iClone and Character Creator due this year.
Thursday, January 6th, 2022
Free AI-based tool for generating facial animation from audio can now create sets of facial shapes for export in USD format.
Wednesday, January 5th, 2022
Real-time collaboration platform for 3D design and content creation now out of beta. Check out all of its latest features here.
Wednesday, January 5th, 2022
Including end of life for Meshmixer and the 3ds Max Asset Library, and unified licences for Chaos Phoenix.
Friday, December 31st, 2021
Updated with Christmas and New Year deals: save money on CG software, hardware and assets.
Thursday, December 23rd, 2021
New Gnomon Workshop tutorial reveals how to create game cinematic's using UE4's Sequencer.
Monday, December 20th, 2021
Lighting and look dev software gets new Nuke Bridge for live linking to Nuke comps, updates to the Hydra Viewer and Foresight+ rendering.
Tuesday, December 14th, 2021
VFX image viewer and playback system gets support for new open standard OpenTimelineIO. Sales of perpetual licences discontinued.
Tuesday, December 14th, 2021