Get free walks, runs, jumps and idle animations for games and motion graphics. Integrates with Blender, Daz Studio, Maya, Unity, and UE5.
Sunday, August 25th, 2024
Get free walks, runs, jumps and idle animations for games and motion graphics. Integrates with Blender, Daz Studio, Maya, Unity, and UE5.
Sunday, August 25th, 2024
Read our pick of the latest features in the open-source game engine, including updates to shader editing, animation and rendering.
Friday, August 16th, 2024
Fast-evolving plugin and its new texturing extension create animation ready clothing for 3D characters via a fast, intuitive workflow.
Wednesday, August 14th, 2024
Universal Scene Description's HgiVulkan backend is intended to make Vulkan a 'more compelling option' for tools developers.
Tuesday, August 13th, 2024
Browser-based AI mocap platform now extracts Mixamo-compatible hand motion from live video. Available with free subscriptions.
Friday, August 9th, 2024
Future releases of the open-source 3D software will also come pre-configured with a remote library of CC0 brushes, materials and meshes.
Thursday, August 8th, 2024
Machina Fractals: Essence, Machina Fractals: Mecha and new plugin Machina Fractals: Ultima create amazing real-time 3D forms.
Thursday, August 8th, 2024
Maya crowd simulation software is no longer on sale, but its core IP will be integrated into 'Autodesk's current product offerings'.
Tuesday, August 6th, 2024
Check out the new features in this unexpected quality-of-life update to the character animation and mocap editing software.
Friday, August 2nd, 2024
Perpetual anima Pro licenses and sales of individual metropoly 3D stock characters discontinued in favor of anima All subscriptions.
Friday, August 2nd, 2024
3D modeling and animation software gets support for SVG files and a new Flow Retopology plugin for cloud-based workflow.
Wednesday, July 31st, 2024
Latest update to the 3D software adds machine-learning-based tool to create fast approximations of complex character rigs.
Wednesday, July 31st, 2024
AI tech helps VFX and animation studios generate variant schedules for projects to assess the impact of deadline and staffing changes.
Tuesday, July 30th, 2024