AI-powered browser-based tool generates idles and movement cycles from text prompts. You can export five per month in FBX format.
Friday, April 3rd, 2026
AI-powered browser-based tool generates idles and movement cycles from text prompts. You can export five per month in FBX format.
Friday, April 3rd, 2026
Artist-focused platform aims to provide a better way to share CG shorts, breakdowns and demo reels than the big video hosting services.
Thursday, April 2nd, 2026
Sparseal's promising new tool for non-photorealistic texturing is now available for Windows desktop and mobile systems, as well as iPads.
Wednesday, April 1st, 2026
Poly Hammer's Character DNA add-on lets you edit MetaHuman facial and body rigs inside Blender, including their RBF corrective poses.
Tuesday, March 31st, 2026
VFX artist Marty Blumen's neat free add-on renders volumes like clouds and fire in Nuke without round-tripping to an external renderer.
Monday, March 30th, 2026
Digital painting and animation tool gets new accompanying web-based apps, including a complete low-poly 3D landscape generator.
Saturday, March 28th, 2026
Rendering and visualization software gets support for OpenPBR materials in USD files, and updates to the rendering and animation toolsets.
Friday, March 27th, 2026
New CUDA-based GPU solver makes smoke and fire simulation in the Maya fluid dynamics plugin '2-5x' faster than on the CPU.
Thursday, March 26th, 2026
New features in the character animation and mocap-editing software include new quaternion math tools for complex rigs.
Thursday, March 26th, 2026
Check out the new features in the 3D modeling and animation tool, including Smart Bevel, the Noise Plus modifier and the Field Helper.
Wednesday, March 25th, 2026
Read our rundown of the changes to the 3D modeling and animation app, from new AI features to Skin Tools and surface tension in Bifrost.
Wednesday, March 25th, 2026
3DGS data can now be converted from PLY format, stored natively in USD files, and rendered using the new hdParticleField renderer.
Wednesday, March 25th, 2026
Discover how to create an action sequence in UE5 with DNEG artist Kosuke Iwasaki's free intermediate tutorial for The Gnomon Workshop.
Monday, March 23rd, 2026