Read our pick of the key changes to rendering, animation and physics in the open-source game engine - plus five neat quality-of-life updates.
Tuesday, January 27th, 2026
Read our pick of the key changes to rendering, animation and physics in the open-source game engine - plus five neat quality-of-life updates.
Tuesday, January 27th, 2026
Check out the new features in the digital painting and animation app, including a new rich text system and built-in video transcoding.
Saturday, January 24th, 2026
Thinkinetic's destruction plugin now lets users update the geometry or shatter pattern of the object being broken after a sim has been run.
Thursday, January 22nd, 2026
Now production-ready: neat new tool creates VFX-quality fluid simulations for export to CG software in USD or Alembic format.
Wednesday, January 21st, 2026
Popular GPU-accelerated UV packing add on gets new Dynamic Tiles system and more texel density controls. See all the changes.
Monday, January 19th, 2026
Master crowd simulation for VFX and game cinematics with The Gnomon Workshop's crash course in Maya crowds add-on Golaem.
Saturday, January 17th, 2026
Lightweight 'terrain-aware' tool generates realistic water flow around coastlines and river banks. Works with Eevee and Cycles.
Friday, January 16th, 2026
Cryptic Realms' Necropolis asset pack for Unreal Engine is usually sold for $99.99, but is currently free on Fab. For commercial use.
Tuesday, January 13th, 2026
Character animation and creation apps get new subscription plans, while the AccuPose Infinity add-on switches to a perpetual license.
Monday, January 12th, 2026
Popular free CG benchmark now supports Apple M4 and M5 processors, AMD 9000 series GPUs and NVIDIA Blackwell GPUs.
Monday, January 5th, 2026
Update to the veteran figure-posing software streamlines materials and environment workflow, but removes the Cloth Room and macOS edition.
Monday, January 5th, 2026
Check out the new features in the varied updates to the topology transfer tools for creating 3D characters from scan data.
Friday, December 26th, 2025
First formal USD spec marks a step towards making USD an ISO-ratified cross-industry standard. See what it means for CG software developers.
Tuesday, December 23rd, 2025