Popular free tool for benchmarking graphics workstations now properly stresses modern CPUs, but the GPU benchmark has gone entirely.
Wednesday, March 6th, 2019
Popular free tool for benchmarking graphics workstations now properly stresses modern CPUs, but the GPU benchmark has gone entirely.
Wednesday, March 6th, 2019
Jason Lewis tests AMD's latest workstation graphics card against two of the competing Nvidia GPUs.
Thursday, February 14th, 2019
Texture painting tool gets 'huge boost' to viewport performance and quality, better symmetry painting.
Wednesday, November 21st, 2018
OpenCL-based GPU renderer gets updated materials library. Blender version gets procedural UV mapping.
Saturday, November 17th, 2018
Update adds render denoising, Workbenches system for custom UI layouts, more improvements to modelling, UVs and tech animation.
Friday, November 16th, 2018
Jason Lewis puts Dell's top-of-the-range graphics workstation through a battery of real-world DCC tasks.
Thursday, October 4th, 2018
Hefty new dual-GPU server card features 32GB of HBM2 memory and 7,168 AMD Stream processors.
Tuesday, August 28th, 2018
See how AMD, Intel and Nvidia processors perform with Blender's new hardware benchmarking test.
Monday, August 20th, 2018
'World's first ray tracing GPUs' based on Nvidia's new Turing architecture will ship later this year.
Wednesday, August 15th, 2018
New Vega-based pro workstation GPU approaches the WX 9100 for compute power, but for just $999.
Monday, August 13th, 2018
Free GPU-based renderer available for Blender and Maya on Macs. Now supports volumetrics, too.
Monday, April 9th, 2018
Updated: neat Star Wars short shows the real-time effects possible in UE4 with this new extension to DX12.
Wednesday, March 21st, 2018
Standalone render denoising tool gets streamlined full-screen GUI. CUDA version dropped in favour of 'faster, more reliable' OpenCL.
Friday, November 3rd, 2017