Import procedural materials in Substance format into any edition of the software except Cinema 4D Lite.
Thursday, May 7th, 2015
Import procedural materials in Substance format into any edition of the software except Cinema 4D Lite.
Thursday, May 7th, 2015
Now shipping. Texturing app gets new procedural tools, better baking. Income cap relaxed on Indie licence.
Wednesday, March 4th, 2015
New 'rent-to-own' pricing lets you buy Substance Designer, Painter and B2M in 16 monthly payments.
Tuesday, March 3rd, 2015
Library of readymade Substances for use in Unity, UE4 and 3D tools now includes 650 PBR materials.
Friday, February 27th, 2015
Games texturing tool to get new Smart Materials system, texture bakers, improved viewport display.
Friday, February 20th, 2015
Updated: Master physically based rendering with Allegorithmic's concise PDF guide. Part 2 out now.
Friday, January 30th, 2015
Next-gen games texture painting app gets support for material IDs, ZBrush-style Lazy Mouse system.
Wednesday, December 17th, 2014
Update to real-time animation app adds support for PhysX, SpeedTree plants, Allegorithmic Substances.
Tuesday, October 28th, 2014
Much-anticipated next-gen games texture-painting tool finally ships. Check out the key features here.
Wednesday, October 15th, 2014
Update to games texture-creation tool streamlines baking workflow, creating physically based shaders.
Tuesday, October 7th, 2014
Games texturing toolkit gets PSD export functionality plus 50 new free physically based texture sets.
Thursday, July 10th, 2014
Updated: Silicon Studio's Yebis 2 middleware shipping in Substance Designer 4.3. See a cool demo video.
Thursday, May 22nd, 2014
Updated: Radical new games texturing app now in open beta. Pre-order it on Steam and save $74.
Friday, March 7th, 2014