Update to 3ds Max renderer improves path tracing speed, adds new 'biasHybrid' render mode, HDRI denoising, random walk SSS.
Thursday, December 6th, 2018
Update to 3ds Max renderer improves path tracing speed, adds new 'biasHybrid' render mode, HDRI denoising, random walk SSS.
Thursday, December 6th, 2018
Major update to the production tracking system introduces new 'cloud-connected desktop app' Shotgun Create.
Wednesday, December 5th, 2018
Newly updated digital nature tools available as rental-only product bundles, not individual purchases.
Tuesday, December 4th, 2018
Update improves IPR performance in the 3ds Max renderer, and adds support for GPU bucket rendering.
Friday, November 30th, 2018
Download free animated characters in 3ds Max, Cinema 4D, Maya and FBX formats. For commercial use.
Sunday, November 25th, 2018
OpenCL-based GPU renderer gets updated materials library. Blender version gets procedural UV mapping.
Saturday, November 17th, 2018
Free video tutorials reveal how to recreate everyone's favourite alien symbiote in 3ds Max and V-Ray. Includes project files.
Saturday, November 17th, 2018
New app converts scenes created in other editions of V-Ray for use in UE4, also baking out V-Ray lights.
Friday, November 9th, 2018
Real-time visualisation platform gets support for Revit files, new shared design review template.
Thursday, November 8th, 2018
Free app for exporting Megascans assets to other software gets live links to 3ds Max, Houdini, Toolbag.
Thursday, November 8th, 2018
Open-source physically based renderer gets new toon shading and image post-processing options.
Wednesday, November 7th, 2018
Try the new Maya edition of the Japanese cel shading plugin, as used on Dragon Ball Super: Broly.
Monday, October 29th, 2018
Real-time lighting design tool gets new gamma control for images, plus option to batch import HDRIs.
Thursday, October 25th, 2018