Check out the upcoming features in Adobe's digital sculpting software, like real-time ray traced lighting.
Friday, February 3rd, 2023
Check out the upcoming features in Adobe's digital sculpting software, like real-time ray traced lighting.
Friday, February 3rd, 2023
Material authoring tool gets quality-of-life updates when working with nodes, formulas or the 3D View.
Wednesday, February 1st, 2023
Gnomon Workshop tutorial reveals the unexpected 3D tools that can speed up your concept art work.
Sunday, January 29th, 2023
Big update to the free app adds a layers system, pressure sensitivity and new options for mixed reality.
Friday, January 27th, 2023
Handy 3ds Max script generates randomised buildings - or any other type of 3D model - by stacking modular components along splines.
Wednesday, January 25th, 2023
Concept design and kitbashing app now generates 2D alphas and 3D buildings and plants with one click.
Wednesday, January 18th, 2023
First ever paid update to the digital sculpting software adds new 'Slime Bridge', revamps ZRemesher, and integrates the Redshift renderer.
Thursday, January 12th, 2023
New Gnomon Workshop tutorial reveals the design process of top creature designer Ehsan Bigloo.
Tuesday, December 20th, 2022
New features in the VR sculpting app include this (literally) eye-popping Boolean Split operation.
Thursday, December 15th, 2022
Check out the new features in the final free update to ZBrush for perpetual licence holders, including improved USD export to Omniverse.
Wednesday, December 14th, 2022
New Gnomon Workshop tutorial reveals VFX industry workflows for creating characters in ZBrush, Maya and Mari.
Wednesday, December 14th, 2022
3D modelling and rendering app gets new OSL maps to create organic noise and randomise UVs.
Thursday, December 8th, 2022
Read our pick of the new features in the open-source 3D software: from path guiding in Cycles to a hidden bonus for motion designers.
Wednesday, December 7th, 2022