Updated: UE5 plugin is a 'major leap' in Gaussian Splatting workflows for VFX and virtual production. Check out its key features.
Tuesday, August 4th, 2026
Updated: UE5 plugin is a 'major leap' in Gaussian Splatting workflows for VFX and virtual production. Check out its key features.
Tuesday, August 4th, 2026
Photogrammetry software now generates 3D Gaussian Splats from source images or video, as well as point clouds and 3D meshes.
Friday, July 17th, 2026
Check out the latest features in Houdini, from a complete new 3D Gaussian Splatting toolset to major updates to KineFX and Copernicus.
Thursday, July 16th, 2026
Houdini edition of the renderer gets support for relighting Gaussian splats, better volume rendering, tighter integration with Solaris.
Sunday, July 12th, 2026
Maya edition of the renderer gets support for AMD GPU rendering, and better support for Bifrost and rendering 3D Gaussian Splats.
Friday, July 10th, 2026
Check out the changes to the compositing software, including relighting Gaussian splats and Hydra 2.0 support in the 3D viewer.
Thursday, July 2nd, 2026
Check out the new features in the production renderer, including the option to relight and render imported 3D Gaussian Splats.
Tuesday, June 23rd, 2026
Major update to the 3D modeling and animation software adds new physics-based layout, rigging, VFX and camera tracking tools.
Monday, June 15th, 2026
Kiri Innovations' free add-on now lets you transfer animation from proxy meshes - including rigged 3D characters - to 3DGS scans.
Tuesday, June 9th, 2026
See the new features due in the next major version of Houdini, from updates to Copernicus to tools to train, relight and rig Gaussian Splats.
Monday, June 8th, 2026
Generative AI ideation tool Veras now comes bundled free with the architectural renderer. Check out the other new features in the release.
Wednesday, May 27th, 2026
Check out the new features in the 3ds Max renderer, including native parallax interiors, quick caustics, and relighting 3D Gaussian Splats.
Thursday, April 23rd, 2026
Check out the updates to animation and rendering in the real-time 3D engine. New pricing, but still free for indie games and VFX projects.
Thursday, April 2nd, 2026