Blend stock body types to create a base mesh, then apply a rig created by Animal Logic's Eric Thivierge.
Wednesday, January 25th, 2012
Blend stock body types to create a base mesh, then apply a rig created by Animal Logic's Eric Thivierge.
Wednesday, January 25th, 2012
Polygon-reduction tool adds intuitive new visual workflow to control the decimation of your model.
Monday, January 9th, 2012
Jason Lewis assesses how Maya, 3ds Max, Softimage and Mudbox 2012 perform in the real world.
Tuesday, December 27th, 2011
The legendary designer discusses his VFX short, Archetype, intended as a calling card for a full-length film.
Monday, December 5th, 2011
New tool from the Double Negative TD looks considerably more ZBrush-like than existing apps.
Friday, November 11th, 2011
Extensive update to feature former CORE technologies like Bullet physics: due to ship by end of year.
Friday, November 11th, 2011
Sculpting isn't just for characters, says the Blizzard veteran: it's there for everything from trees to rubble.
Monday, November 7th, 2011
Jason Lewis puts Nvidia and AMD's latest professional graphics cards through a battery of real-world tests.
Tuesday, October 4th, 2011
High-end editions of the figure-posing tool add advanced render options, new rigging and skinning tools.
Friday, September 16th, 2011
Watch mind-blowing new things created in Nuke and Mari pop and flash to the strains of Underworld.
Tuesday, August 23rd, 2011
All the highlights from the world's premier CG show, condensed into a handy coffee-break-sized info burst
Friday, August 12th, 2011
Theme: Heavy Metal
1st Place: Seavannah
2nd Place: markwhitcombe
3rd Place: sputch
Tuesday, August 9th, 2011
SparkleVFX makes complete new 50-minute ZBrush training video available for free on Vimeo.
Monday, July 18th, 2011