Updated: New video shows the GPU renderer inside Houdini. Nuke, MotionBuilder and UE4 to come.
Monday, January 19th, 2015
Updated: New video shows the GPU renderer inside Houdini. Nuke, MotionBuilder and UE4 to come.
Monday, January 19th, 2015
Inexpensive 3ds Max plugin speeds up the process of baking multi-tile textures for Mari, Mudbox or ZBrush.
Friday, January 16th, 2015
Jason Lewis puts HP's 15-inch professional mobile workstation through a battery of real-world tests.
Thursday, January 15th, 2015
Cool work-in-progress Maya plugin promises complete automatic character setup, including muscles and facial coding.
Tuesday, January 13th, 2015
New pen displays to offer reduced weight, better connectivity - and a whopping 2.5K max resolution.
Wednesday, January 7th, 2015
Master hard-surface workflows in ZBrush with Nate Stephens' Environment Modeling and Sculpting for Game Production.
Monday, December 29th, 2014
Get Andrei Mikhalenko's beautiful 3D models in MAX and OBJ formats, licensed for commercial use.
Thursday, December 18th, 2014
Next-gen games texture painting app gets support for material IDs, ZBrush-style Lazy Mouse system.
Wednesday, December 17th, 2014
The man behind DC Comics' iconic collectibles explains how Gnomon helped him to a career in CG.
Friday, November 21st, 2014
Updated: Stefaan Sorensen's new plugin puts Mudbox-style tools right inside Maya. Now available on Linux.
Wednesday, September 17th, 2014
Scanline VFX artist's handy free tool gets ZBrush texture data into Maya without the need to set up UVs.
Wednesday, September 17th, 2014
New two-hour video sets out Blizzard cinematic environment modeling star Seth Thompson's workflow.
Wednesday, September 10th, 2014
Updated: Virtual texturing plugin lets you use 4 Terapixel textures inside Unity Pro. Free public trial out now.
Tuesday, September 2nd, 2014