Marvel at the Hungarian game trailer maestros' new and (slightly) updated 2011 reel.
Wednesday, January 18th, 2012
Marvel at the Hungarian game trailer maestros' new and (slightly) updated 2011 reel.
Wednesday, January 18th, 2012
Watch Jasper Brekelmans' tech demo for Motek Entertainment's new markerless facial capture system.
Wednesday, January 18th, 2012
One-man VFX studio Rune Spaans reveals the secrets of his creature pipeline for the cult mockumentary.
Tuesday, January 17th, 2012
New rendering solution targets studios running Linux renderfarms, but no plans for Vue for Linux yet.
Tuesday, January 17th, 2012
Useful script creates custom trees for game use, with over 35 settings to control leaves and branches.
Monday, January 16th, 2012
Will you opt for 3D Systems' cheap-but-clinical Cube or MakerBot's bigger, funkier Replicator?
Friday, January 13th, 2012
Fluid dynamics plugin for 3ds Max updated to take advantage of CUDA-based graphics cards.
Friday, January 13th, 2012
Updated: Get animated crowds of up to 50 into 3ds Max for rendering. Version 1.5 now available in beta.
Thursday, January 12th, 2012
See the studio discuss its 'three-day maquette' process in its appealing new making of video.
Wednesday, January 11th, 2012
Stand by for nigh-on six minutes of moodily lit gunplay in the service of Capcom's upcoming horror title.
Wednesday, January 11th, 2012
CGSociety posts its round-up of the movies, games and software that shaped your world last year.
Tuesday, January 10th, 2012
Watch a breakdown showing how Blur Studio created the oil-drenched 150-second opening sequence.
Tuesday, January 10th, 2012
Polygon-reduction tool adds intuitive new visual workflow to control the decimation of your model.
Monday, January 9th, 2012