Latest update to the 3D software adds machine-learning-based tool to create fast approximations of complex character rigs.
Wednesday, July 31st, 2024
Latest update to the 3D software adds machine-learning-based tool to create fast approximations of complex character rigs.
Wednesday, July 31st, 2024
New deep learning framework built on OpenVDB is intended to enable developers and researchers to build city-scale generative AI models.
Tuesday, July 30th, 2024
Sizeable update to the tracking app extends the new 3D tracking toolset, and adds Alembic export and direct export to After Effects.
Monday, July 29th, 2024
Discover how to create a detailed, animation-ready fantasy character with Maya and ZBrush in The Gnomon Workshop's new tutorial.
Sunday, July 21st, 2024
Read our pick of the latest features in the open-source 3D software, from new digital sculpting tools and GPU compositing to 'Eevee Next'.
Tuesday, July 16th, 2024
Discover how to create a realistic 3D character from scan data with The Gnomon Workshop's detailed guide to character art.
Sunday, July 14th, 2024
Check out the new features in the motion design and VFX software, including the Vector Blur modifier, and updates to 3D workflow.
Tuesday, July 9th, 2024
Epic Games' free 3D scanning app for Android and iOS now lets you download the 3D scan directly, rather than via Sketchfab.
Tuesday, June 25th, 2024
Significant update to the popular UV unwrapping and packing software overhauls the UI and adds new tools for creating games trimsheets.
Friday, June 21st, 2024
3D clothing design app gets new PBR texture map generator, plus experimental new generative AI tools for patterns and graphics.
Tuesday, June 18th, 2024
Compositing and editorial applications get new 3D 'Time Ops' features, and updates to BlinkScript, OpenAssetIO and the AI tools.
Friday, June 14th, 2024
See all the key features in the next major update to Houdini, from modeling, animation and simulation to the COPERNICUS framework.
Friday, June 14th, 2024
Major update to the Maya crowds tool adds new workflows for creating shots without simulation, and a new UE5-style ML Deformer.
Thursday, June 6th, 2024