Update adds support for live displacement editing, SIMD acceleration for OSL. Houdini integration "completely rewritten".
Thursday, May 9th, 2019
Update adds support for live displacement editing, SIMD acceleration for OSL. Houdini integration "completely rewritten".
Thursday, May 9th, 2019
Online rendering service now offers up to 48,000 CPU cores per user, new GPU rendering options.
Thursday, May 2nd, 2019
Intriguing new facial mocap system makes the tech behind Epic Games' amazing GDC demos available as a commercial product.
Wednesday, May 1st, 2019
Supergirl animation supervisor Elaina Scott's Gnomon tutorial takes you from previs to final shot.
Friday, April 26th, 2019
Vue gets updates to EcoSystems, the cloud tools and the Path Tracer; PlantFactory gets interactive path traced previews.
Thursday, April 25th, 2019
See key artists break down their CG work on the drama at Gnomon's Hollywood campus next week. Watch free online.
Saturday, April 13th, 2019
Creators of UE4 and Unity win 2019 Technology & Engineering awards, along with Massive, Golaem, Miarmy and Houdini.
Thursday, April 11th, 2019
Free GPU renderer gets support for AI denoising, adaptive sampling, hair rendering. New versions for 3ds Max & Maya, too.
Wednesday, April 10th, 2019
Cinema 4D developer acquires the well-regarded GPU production renderer. We assess what the buyout will mean for CG artists.
Tuesday, April 9th, 2019
See new work created in 3ds Max, Maya and Flame, from Fantastic Beasts to fabulous student shorts.
Monday, April 8th, 2019
Neat AI-driven updates to firm's markerless facial capture software boost quality of automated solves.
Thursday, April 4th, 2019
Game engine gets support for real-time ray tracing on Nvidia GPUs, plus new animation and virtual production tools.
Wednesday, April 3rd, 2019
Proposed features include new procedural layout tools, animation retargeting, automated retopology.
Wednesday, March 27th, 2019