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Search for "maya"

Pixar ships RenderMan 22.5

Update adds support for live displacement editing, SIMD acceleration for OSL. Houdini integration "completely rewritten".

Thursday, May 9th, 2019

Google Cloud launches Zync Render 2.0

Online rendering service now offers up to 48,000 CPU cores per user, new GPU rendering options.

Thursday, May 2nd, 2019

Cubic Motion ships Persona

Intriguing new facial mocap system makes the tech behind Epic Games' amazing GDC demos available as a commercial product.

Wednesday, May 1st, 2019

Discover how to create a CG superhero animation for VFX

Supergirl animation supervisor Elaina Scott's Gnomon tutorial takes you from previs to final shot.

Friday, April 26th, 2019

e-on software ships Vue R2 and PlantFactory R2

Vue gets updates to EcoSystems, the cloud tools and the Path Tracer; PlantFactory gets interactive path traced previews.

Thursday, April 25th, 2019

Discover how CoSA VFX created Lucifer's wings

See key artists break down their CG work on the drama at Gnomon's Hollywood campus next week. Watch free online.

Saturday, April 13th, 2019

Game engine and crowd tools devs win tech Emmy Awards

Creators of UE4 and Unity win 2019 Technology & Engineering awards, along with Massive, Golaem, Miarmy and Houdini.

Thursday, April 11th, 2019

AMD ships Radeon ProRender for Blender 2.0 in open beta

Free GPU renderer gets support for AI denoising, adaptive sampling, hair rendering. New versions for 3ds Max & Maya, too.

Wednesday, April 10th, 2019

Maxon buys Redshift

Cinema 4D developer acquires the well-regarded GPU production renderer. We assess what the buyout will mean for CG artists.

Tuesday, April 9th, 2019

Eye candy: Autodesk's 2019 M&E showreel

See new work created in 3ds Max, Maya and Flame, from Fantastic Beasts to fabulous student shorts.

Monday, April 8th, 2019

Faceware ships Analyzer 3.8, Retargeter 5.8 and Shepherd

Neat AI-driven updates to firm's markerless facial capture software boost quality of automated solves.

Thursday, April 4th, 2019

Epic Games releases Unreal Engine 4.22

Game engine gets support for real-time ray tracing on Nvidia GPUs, plus new animation and virtual production tools.

Wednesday, April 3rd, 2019

Autodesk unveils 3ds Max roadmap for future updates

Proposed features include new procedural layout tools, animation retargeting, automated retopology.

Wednesday, March 27th, 2019

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Latest News

Smart Model Editor lets you model non-destructively in Maya

Özgür Yildirim's interesting plugin records the changes made to a model over time, then lets you edit or delete operations individually.

Friday, May 9th, 2025

Been laid off? JangaFX is giving you its tools free for six months

Real-time tools developer is offering temporary licenses of EmberGen, LiquiGen and GeoGen to games and VFX artists who are between jobs.

Friday, May 9th, 2025

How PFX created a continuous 3.5-minute VFX shot for Locked

Key shot from the carjacking thriller was created using 3DEqualizer, Houdini and Nuke from 360-degree footage and Lidar scans.

Thursday, May 8th, 2025

Free tool: Mesh Cleaner 2 for Blender

VFX artist Rob Dickinson's handy add-on fixes artefacts in 3D scans and models in one click. Check out the new features in version 2.0.

Thursday, May 8th, 2025

Sébastien Deguy launches puppetry firm Sans Strings Studio

Substance 3D pioneer's new venture after leaving Adobe is a real-time digital puppeteering firm creating gaming and animation content.

Wednesday, May 7th, 2025

Get 110+ modular dungeon assets and props for Unreal Engine

Get games artist Howard Coates' Modular Dungeon Collection free for two weeks on the Fab marketplace. For commercial use.

Wednesday, May 7th, 2025

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