Development of Softimage moves to Singapore. Original Montreal-based team reassigned to work on Maya VFX.
Wednesday, May 2nd, 2012
Development of Softimage moves to Singapore. Original Montreal-based team reassigned to work on Maya VFX.
Wednesday, May 2nd, 2012
Patent wrangle with Shave and a Haircut developer Joe Alter stops Maya add-on being sold in the US.
Tuesday, May 1st, 2012
Aaron Sims describes him as one of the most pioneering artists in CG. Discover his technical tips here.
Friday, April 27th, 2012
Environment-generation apps get option to stack EcoSystems, new Python and network render tools.
Friday, April 27th, 2012
Master the basics of Softimage 2013's new crowd-simulation system with this one-hour webinar.
Friday, April 27th, 2012
Latest update to physically based render engine adds Sun & Sky system, direct link to Cinema 4D.
Thursday, April 26th, 2012
Use MakeIt A Parquet to create realistic floors in 3ds Max or Maya based on any type of wood grain.
Wednesday, April 25th, 2012
Jason Lewis used to be a sceptic about mobile workstations - until he tried this sleek, unflashy workhorse.
Friday, April 20th, 2012
Much-loved 3ds Max renderer now available as toolkit for developers to add raytracing to their software.
Friday, April 20th, 2012
In two to three years, the only way to use our software will be via the internet, claims CEO Carl Bass.
Thursday, April 19th, 2012
New versions of 3ds Max, Maya, Softimage and Mudbox available via online store and local resellers.
Friday, April 13th, 2012
Update to gaseous fluid simulator adds per-voxel controls, new space warps. Maya version due this year.
Thursday, April 12th, 2012
The setting may be mythological, but the movie's approach to previz and performance capture is entirely new.
Wednesday, April 11th, 2012