Updated: Beta 2 of new anti-piracy tech for preventing unauthorised use of 3D models available free.
Saturday, April 1st, 2017
Updated: Beta 2 of new anti-piracy tech for preventing unauthorised use of 3D models available free.
Saturday, April 1st, 2017
See new features due in the next release of the renderer, including a physically based hair shader, better volumetrics, and support for OSL.
Friday, March 31st, 2017
Digital environment tools get support for up to 16 viewports, can now render 360-degree output.
Friday, March 31st, 2017
Check out the neat new clothing simulation options and Immediate Mode physics system due in the next release.
Tuesday, March 28th, 2017
See the best new VFX created in Max and Maya: from Deadpool to The Mill's amazing commercials.
Tuesday, March 28th, 2017
Max 2018 to include a limited-use version of Arnold in place of Iray or Mental Ray when it ships this April.
Friday, March 24th, 2017
Long-established automatic UV unfolding plugin for 3ds Max and Maya gets fast new flatten unwrap mode for hard-surface objects.
Wednesday, March 22nd, 2017
Neat hard-surface modelling plugin lets Maya users create complex Booleans, then continue to edit the combined geometry interactively.
Tuesday, March 21st, 2017
Master advanced workflows like deep compositing with Psyop veteran Robby Branham's detailed four-hour tutorial.
Sunday, March 19th, 2017
Update adds new UI, new library of 200 physically based materials, V-Ray Swarm distributed rendering.
Thursday, March 9th, 2017
Cost of maintaining a perpetual licence of Max or Maya to rise 38% by 2019, phased in year by year.
Tuesday, March 7th, 2017
In-VR mesh and animation editing tools now available as free public preview. Support for OpenSubdiv and USD also due.
Tuesday, March 7th, 2017
Nuke edition of the renderer gets support for volumetrics, render denoising, Adaptive Lights system.
Thursday, March 2nd, 2017