Free plugins let users access the cloud-based production tracking system directly within Max and C4D.
Thursday, July 21st, 2016
Free plugins let users access the cloud-based production tracking system directly within Max and C4D.
Thursday, July 21st, 2016
Major update to the heavyweight production renderer adds Pixar's own in-house shaders and lights, removes Reyes rendering and RSL.
Wednesday, July 20th, 2016
RenderMan-compliant production renderer gets new Katana edition with improved support for OSL.
Friday, July 15th, 2016
Jason Lewis benchmarks the new, more powerful plugin version of Nvidia's GPU-based renderer with a range of real-world graphics cards.
Thursday, July 14th, 2016
Now shipping: Chimney VFX artist Jan Białek's Houdini plugin renders 3D models in striking classical graphic styles.
Saturday, July 9th, 2016
Updated: Just logging in now gives you up 30 free hours of rendering a month, even for commercial jobs.
Thursday, July 7th, 2016
New native Modo version of renderer uses same core tech as Max and Maya versions, but costs $340 less.
Wednesday, July 6th, 2016
Grease Pencil turns Blender into a free, bones-based 2D animation toolset. Try the new version here.
Tuesday, July 5th, 2016
Hotly tipped biased GPU-based renderer gets new PBR material, support for volumetrics and baking.
Tuesday, July 5th, 2016
Open-source rigging system creates character rigs that work across Maya and Softimage. Now with faster biped rig setup.
Tuesday, June 28th, 2016
Powerful procedural city modelling software gets new Alembic exporter for use with visual effects pipelines.
Monday, June 27th, 2016
Updated: free OpenCL-based GPU-accelerated path tracing renderer now available in beta.
Tuesday, June 14th, 2016
Evotis will take compositing way beyond deep images, claims intriguing new tool's developer.
Monday, June 13th, 2016