All-in-one production platform pitched as a complete visual effects studio in the cloud shuts just 18 months after its commercial launch.
Thursday, November 7th, 2019
All-in-one production platform pitched as a complete visual effects studio in the cloud shuts just 18 months after its commercial launch.
Thursday, November 7th, 2019
Edit 3D buildings created in the city-generation tool procedurally in Maya via new integration plugin Serlio: free for non-commercial use.
Wednesday, October 9th, 2019
Updated: now available for Blender. Exoside's new tool turns messy models into clean all-quad meshes.
Tuesday, October 8th, 2019
New pricing makes the powerful photogrammetry tool available for a mimum payment of just over $20.
Wednesday, September 11th, 2019
Next-gen terrain design tool now integrates with Houdini. Edit Gaea terrain in Houdini or software compatible with Houdini Engine.
Tuesday, August 13th, 2019
See breakdowns of 10 key movies, TV series and ads created in V-Ray from Chaos Group's 2019 showreel.
Monday, August 12th, 2019
Production tracking system gets artist-friendly desktop app with built-in comparative review tools.
Monday, August 12th, 2019
Update to the renderer adds initial support for OSL and OpenVDB in Arnold GPU, plus new Clip Geo shader for rendering cutaways.
Wednesday, July 31st, 2019
Production renderer gets new Mari integration plugin, hdPrman plugin to render USD files, PxrCurvature for creating edge wear effects.
Monday, July 29th, 2019
Watch an enigmatic set of teasers of smoke, fire, cloth and granular fluids, posted to Autodesk's Twitter.
Monday, July 29th, 2019
Gaseous fluid simulator can now use 3ds Max 2020.1's detachable viewports as floating previews.
Tuesday, July 23rd, 2019
VFX-focused update to the asset management tool for Megascans scan data adds USD support, plus new integration for Clarisse iFX.
Wednesday, July 10th, 2019
Open-source subdivision library used in many DCC tools now supports same feature set for Loop and Catmull-Clark subdivision.
Tuesday, July 2nd, 2019