Eidos-Montréal's UnrealVDB lets users view VDB files inside Unreal Engine and render them with its path tracer.
Wednesday, July 13th, 2022
Eidos-Montréal's UnrealVDB lets users view VDB files inside Unreal Engine and render them with its path tracer.
Wednesday, July 13th, 2022
Latest update makes the renderer subscription-only, but licences work across 8 other host applications.
Thursday, July 7th, 2022
Check out the new features in this sizeable update to the USD-native shot layout and look dev solution.
Monday, July 4th, 2022
Once Nvidia-only GPU renderer now supports AMD gaming and workstation GPUs on Windows as well as macOS.
Monday, June 27th, 2022
Deep FX World ends work on its LightWave fluid simulation plugin and standalone multiphysics app.
Monday, June 20th, 2022
Games firm's R&D division releases massive set of mocap data, plus free Blender BVH import script.
Thursday, May 19th, 2022
Open-source render denoiser used in Arnold. Blender and V-Ray now supports AMD, Intel & Nvidia GPUs.
Tuesday, May 17th, 2022
Major update to the GPU renderer adds support for CPU and hybrid rendering. Support for AMD GPUs on Windows and Linux to come.
Wednesday, April 20th, 2022
Update makes new Omniverse connection plugin available to all users of the lighting design tool.
Tuesday, April 12th, 2022
Check out the new features in ftrack's cloud-based production tracking and shot review system for visual effects and animation work.
Thursday, March 3rd, 2022
New Gnomon Workshop tutorial reveals how to create hero-quality assets with the tree authoring tool.
Sunday, February 20th, 2022
Free assets include this modular kit of 3D parts for medieval castles. FBX format, 8K PBR textures, commercial use.
Sunday, February 13th, 2022
Unreal Engine plugin for the Atoms Crowd simulation system gets support for runtime variation and 'XPU animation'.
Friday, January 28th, 2022