3D clothing design tool gets new features to fine-tune cloth sims, including option to glue imported meshes to the fabric.
Wednesday, April 26th, 2017
3D clothing design tool gets new features to fine-tune cloth sims, including option to glue imported meshes to the fabric.
Wednesday, April 26th, 2017
Rendering middleware firm's 'next-level C# game engine' now shipping commercially, but still free to individuals and indie studios.
Wednesday, April 26th, 2017
Platform for developing CG tools gets revamped Tab Search, 'Kludge' API for incorporating external C++ libraries.
Monday, April 24th, 2017
Release improves speed and quality, adds new physically based shaders. Updated: new Houdini plugin HtoA 2.0 now available.
Friday, April 21st, 2017
Updated: fluid-simulation-based paint tool gets neat new masking options, new custom brush engine.
Friday, April 21st, 2017
Get environment art tips from Naughty Dog, Infinity Ward and Monolith artists at Gnomon's free event on 29 April.
Wednesday, April 19th, 2017
Cost of monthly rentals down from $195/month to $100/month; new $35/week option added.
Tuesday, April 18th, 2017
Update replaces the mental ray renderer with Arnold 5, adds new options for customising the interface and editing motion paths.
Thursday, April 13th, 2017
Streamlined online collaboration and shot review tool gets new client Review Pages system; 'over 100' other new workflow features.
Thursday, April 13th, 2017
Videos: see the new fracturing and liquid simulation options in the 3ds Max particle and physics plugin.
Wednesday, April 12th, 2017
Streamlined iPad modelling app is aimed at pro users, and optimised for the iPad Pro and Apple Pencil.
Friday, April 7th, 2017
Popular GPU-based renderer coming to OS X. Maya version to ship first, with Cinema 4D and Houdini to follow.
Thursday, April 6th, 2017
3ds Max and Cinema 4D crowd animation tool gets new mask based character variation system, Collada and V-Ray scene export.
Tuesday, April 4th, 2017