Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library.
Friday, December 3rd, 2021
Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library.
Friday, December 3rd, 2021
See what's new in RenderMan, Redshift, Enscape, R3DS Wrap and Render Manager 2 for 3ds Max.
Thursday, December 2nd, 2021
Games tools firm buys artist-friendly browser-based shot review system used on Oscar-nominated animated feature Over the Moon.
Thursday, December 2nd, 2021
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build.
Tuesday, November 30th, 2021
Unusual physics-based animation software gets a new Animation Cycles system for seamlessly looping any character movement.
Wednesday, November 24th, 2021
Scene layout and rendering app gets key workflow improvements - and a new $150 perpetual licence.
Wednesday, November 24th, 2021
Sign up now to test this promising next-gen AI-trained automated facial rigging system for games.
Monday, November 22nd, 2021
Free GPU renderer gets better support for fog, smoke and clouds, plus Deep EXR export from Maya.
Saturday, November 20th, 2021
Check out the new tools in the digital sculpting software - from major features like Bas Relief and BevelPro to five hidden gems.
Thursday, November 18th, 2021
New Gnomon Workshop tutorial from Riot Games' Rembert Montald sets out pro storyboard workflows.
Monday, November 15th, 2021
See the latest features in the real-time collaboration platform, and prices for Omniverse Enterprise.
Tuesday, November 9th, 2021
New two-part Gnomon Workshop tutorial provides a detailed guide to Houdini smoke and fire simulations.
Saturday, November 6th, 2021
SketchUp renderer gets new scattering and decal systems, big update to real-time render mode V-Ray Vision.
Friday, November 5th, 2021