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Search for "ai denoise"

LuxCoreRender 2.1 ships

Open-source physically based renderer gets new denoiser, plus option to pause and resume renders via the Blender plugin.

Monday, January 21st, 2019

Download the free D-NOISE plugin for Blender

Neat add-on uses Nvidia's AI-based OptiX tech to denoise renders, baked textures - and even photos.

Tuesday, December 11th, 2018

Render Legion ships Corona Renderer 3 for 3ds Max

Renderer gets support for GPU-based render denoising, better displacement, reduced RAM use.

Friday, November 23rd, 2018

Foundry ships Modo 12.2

Update adds render denoising, Workbenches system for custom UI layouts, more improvements to modelling, UVs and tech animation.

Friday, November 16th, 2018

Chaos Group releases V-Ray Next for Maya

Now shipping: see videos of the new GPU rendering features and the new hair and toon shaders.

Friday, October 26th, 2018

Solid Angle ships Arnold 5.2.1

Update to the renderer adds a Modo-style Round Corners shader and normal map blending; further speeds up adaptive subdivision.

Tuesday, October 23rd, 2018

SideFX ships Houdini 17

Videos: major Houdini update adds Vellum multphysics solver, new cloth and hair tools, material-based facturing and simulation retiming.

Wednesday, October 10th, 2018

Chaos Group releases Beta 3 of V-Ray Next for Maya

Open beta of next big update to renderer gets new layered texture node, in-viewport OptiX denoising.

Monday, September 17th, 2018

Otoy previews OctaneRender 2018.1's Vectron and Spectron

Next update to GPU renderer to add new procedural 'uberprimitive' and volumetric lighting system.

Tuesday, August 14th, 2018

Chaos Group releases Beta 2 of V-Ray Next for Maya

Update improves the IPR and GPU rendering architectures, extends the new toon and hair shaders.

Saturday, August 11th, 2018

LuxRender reborn as LuxCoreRender 2.0

Open-source renderer gets faster hybrid and spectral rendering, support for resumable renders.

Monday, May 14th, 2018

Appleseed team releases appleseed 1.9

Open-source renderer adds image denoising, random walk SSS, neat camera shutter curve and light path recording systems.

Monday, May 14th, 2018

Solid Angle ships Arnold 5.1

Big update to the renderer adds toon shader, adaptive sampling, two denoising systems, progressive rendering, native Alembic support.

Friday, April 6th, 2018

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