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Search for "ai denoise"

Render Legion previews Corona 1.4 for 3ds Max

Next version of renderer to add adaptive image sampling, new denoising system. Cinema 4D version due this year.

Tuesday, February 23rd, 2016

Download innoBright's free tech preview of Altus 1.0

Intriguing new tool denoises Arnold, V-Ray, Corona and Redshift renders, generating clean images 2-9x faster.

Wednesday, November 4th, 2015

Pixar launches RenderMan for Houdini

New bridge plugin ships out of the box with Houdini 15, and supports RenderMan's advanced features.

Friday, October 16th, 2015

Red Giant Software releases Magic Bullet Suite 12.1

Updated: Suite of GPU-accelerated grading tools gets new layered grading option, better support for DaVinci Resolve.

Friday, September 25th, 2015

AAA Studio releases FurryBall RT 1.1

GPU production renderer gets new noise filter to clean up renders, plus support for Maya's XGen and Bifrost.

Thursday, August 6th, 2015

Pixar ships RenderMan 20

Latest update adds Denoise option for raytraced renders, new Visualizer view for debugging complex scenes.

Thursday, July 9th, 2015

RE:Vision Effects releases DE:Noise 3

Newly GPU-accelerated tool fixes artefacts in film and video footage, and even GI flicker in 3D renders.

Friday, January 23rd, 2015

Arion 2.5 to add new Caustics and Shadows AOVs

Now shipping: update also boosts raytracing speed, maximum render size, adds link to HDR Light Studio.

Monday, September 30th, 2013

The Foundry ships Nuke 7.0

Popular compositor gains partial GPU acceleration, revamped 2D tracker, support for Alembic and OpenEXR 2.0.

Thursday, November 29th, 2012

Julien Vanhoenacker ships Deflicker_Velocity for Nuke

Useful free tool helps to reduce lighting flicker when compositing raytrace-rendered animation.

Friday, November 23rd, 2012

The Foundry announces Nuke 7.0

Major update to the industry-standard compositor adds GPU acceleration, new 2D tracker, new modelling tools.

Friday, September 7th, 2012

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Saturday, May 9th, 2026

Royal Render at 25: the industry's artist-first render manager

[Sponsored] Discovery why Binary Alchemy created its intelligent render-management tool - and what's new in its anniversary update.

Friday, May 8th, 2026

Maxon adds hex tiling for textures to Redshift 2026.6

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Thursday, May 7th, 2026

Character Control Rig generates rigs for MetaHumans in Blender

Poly Hammer's add-on creates Rigify rigs for MetaHuman characters imported into Blender, and retargets animation from UE5.

Wednesday, May 6th, 2026

Sneak peek: NeXus for Blender

Updated: Insydium's popular particle and fluid simulation tool is coming to Blender. Check out its features and likely price and release date.

Tuesday, May 5th, 2026

LightWave Digital unveils LightWave 2026

See the new features in the 3D animation and rendering software, from vehicle auto-rigging to new tools for snow and lighting effects.

Monday, May 4th, 2026

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