Updated online service converts Max and Revit scenes into WebGL presentations that can be viewed in your web browser.
Friday, October 6th, 2017
Updated online service converts Max and Revit scenes into WebGL presentations that can be viewed in your web browser.
Friday, October 6th, 2017
Long-awaited physically accurate hybrid CPU/GPU renderer ships after six years in development.
Wednesday, September 20th, 2017
Watch highlights of 15 of the year's best animated and VFX shorts, with accompanying tech breakdowns.
Wednesday, July 26th, 2017
Nifty app lets you pose virtual male and female skulls based on 3D scan data. Share the link on social media to get it free.
Thursday, June 15th, 2017
Neat new tool creates high-quality normal, albedo and depth maps from photos of real objects. The Lite edition is free.
Monday, May 22nd, 2017
Popular 3ds Max cel-shading plugin gets support for material transparency; now works with XRefs and the Nitrous viewport.
Tuesday, May 2nd, 2017
See the month's best real-time 3D models, from photorealistic environments to Simpsons fan art.
Monday, May 1st, 2017
New Gnomon tutorial reveals how to create a photorealistic 3D environment from start to finish.
Sunday, April 2nd, 2017
Check out the feature set for the new, not-quite-PBR real-time render engine due in Blender 2.8 this year.
Friday, March 24th, 2017
Updated: Check out the neat new cel-shading options coming up in the next release of LightWave.
Thursday, March 16th, 2017
Cool AI tech automatically upreses PS2-era textures to today's games, or converts scanned textures to stylised ones.
Wednesday, March 8th, 2017
Features to include new cinematics toolsets, a scriptable rendering pipeline, and a new C# job system.
Thursday, March 2nd, 2017
Architectural renderer gets new physical sky, distributed render manager, export to TwinMotion.
Wednesday, February 1st, 2017