Updated: Anniversary Edition now shipping; adds a unified workspace and enhanced GPU support.
Wednesday, October 31st, 2012
Updated: Anniversary Edition now shipping; adds a unified workspace and enhanced GPU support.
Wednesday, October 31st, 2012
Jacobo Barreiro's two-way bridge between Maya and modo 601 now in open beta and free for anyone to try.
Wednesday, August 22nd, 2012
Regular subscribers to get Particle Flow Tools Box2 add-on following user claims of 'two-tier' subs policy.
Thursday, August 9th, 2012
Free tool enables users to view renderfarms remotely or retry dropped frames.
Wednesday, August 8th, 2012
New plugin for the Deadline render manager automates creation of contact sheets and QuickTimes.
Tuesday, July 31st, 2012
Environment-generation apps get option to stack EcoSystems, new Python and network render tools.
Friday, April 27th, 2012
Jason Lewis used to be a sceptic about mobile workstations - until he tried this sleek, unflashy workhorse.
Friday, April 20th, 2012
Update adds new geometry engine, new OpenGL 3 viewport, improved sims - and lots of lovely speed.
Friday, March 2nd, 2012
Last week, DAZ gave away 3D software worth tens of millions of dollars. This week, they tell us why.
Friday, February 10th, 2012
Jason Lewis assesses how Maya, 3ds Max, Softimage and Mudbox 2012 perform in the real world.
Tuesday, December 27th, 2011
Updated: Vue edition of procedural city-generation software retained, despite product line-up being cut to Basic and Advanced editions.
Tuesday, November 8th, 2011
Subscription customers to get free file storage plus online rendering, collaboration and analyis tools.
Tuesday, September 27th, 2011
Forthcoming update to overhaul raytracing and add 'physically plausible' shading, radiosity cache.
Tuesday, August 9th, 2011