Update adds hardware-accelerated rendering on Nvidia RTX GPUs, and improves material editing workflow.
Wednesday, February 19th, 2020
Update adds hardware-accelerated rendering on Nvidia RTX GPUs, and improves material editing workflow.
Wednesday, February 19th, 2020
Update adds RTX-accelerated GPU ray tracing, new animation-friendly light cache and deep EXR output.
Wednesday, November 27th, 2019
Rendering on current Nvidia GPUs now 'about 40%' faster, thanks to new support for RTX acceleration.
Wednesday, November 20th, 2019
New open-source tech to support interactive previews of USD files, and speed up volumetric renders.
Tuesday, June 4th, 2019
V-Ray Next is a landmark update. Chaos Group reveals the thinking behind it, and the forces shaping rendering tools.
Thursday, May 31st, 2018
To mark the news that Nvidia is to discontinue the renderer, we look back over the highs and lows of nearly 30 years of Mental Ray.
Monday, November 20th, 2017
Sales of the standalone renderer and the 3ds Max and Maya plugins stop today. Work on Iray continues via Nvidia's development partners.
Monday, November 20th, 2017
Pioneers of facial motion capture and digital cinematography also win technology world 'Oscars'.
Friday, January 6th, 2017
Latest plugin version of Iray provides fast, GPU-based, physically accurate render previews inside Cinema 4D.
Thursday, September 8th, 2016
Jason Lewis benchmarks the new, more powerful plugin version of Nvidia's GPU-based renderer with a range of real-world graphics cards.
Thursday, July 14th, 2016
Firm unveils two new editions of its GPU-based rendering technology designed for virtual reality work.
Thursday, April 7th, 2016
Edit V-Ray lights, materials and render properties directly inside Nuke, NukeX and Nuke Studio.
Tuesday, August 11th, 2015
New video: Service pack adds new VR cameras, GPU-based texture baking, option to render fluid sims.
Tuesday, June 9th, 2015