New 1.2 update adds liquid-simulation toolset to promising new 3ds Max smoke and fire engine.
Wednesday, December 15th, 2010
New 1.2 update adds liquid-simulation toolset to promising new 3ds Max smoke and fire engine.
Wednesday, December 15th, 2010
Scattering plugin gets support for V-Ray 6, plus new options for replacing scene objects by name.
Thursday, July 14th, 2022
Discover how to recreate real-world environments for VFX and game cinematics with The Gnomon Workshop's detailed tutorial.
Saturday, March 30th, 2024
Discover great seasonal discounts on 3D assets, apps and software, including offers still valid until the end of December.
Tuesday, November 28th, 2023
Read our run-down of the latest features in UE5, from procedural content and Substrate materials to Chaos Flesh.
Friday, May 12th, 2023
Major update adds complete new terrain-generation system to the Max particle and physics add-on.
Wednesday, February 8th, 2023
Updated: save money with these seasonal deals on CG software, plugins, stock assets and hardware.
Monday, November 28th, 2022
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping.
Friday, December 4th, 2020
See what's new in the next major updates to the GPU renderer and its new RNDR+ subscription deal.
Wednesday, December 2nd, 2020
Streamline the process of lighting and rendering scenes in 3ds Max with this powerful workflow tool for visualization and illustration work.
Monday, May 25th, 2020
Read our pick of the features in the public beta, from the new LightMix system to out-of-core rendering.
Tuesday, May 5th, 2020
Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading.
Tuesday, April 28th, 2020
3D animation and rendering app gets new GI system, improved SSS and hair shading, and support for Disney's Partio particles library.
Friday, April 24th, 2020