Artist-friendly Maya crowd simulator gains support for mental ray rendering, new instancing tools.
Thursday, March 15th, 2012
Artist-friendly Maya crowd simulator gains support for mental ray rendering, new instancing tools.
Thursday, March 15th, 2012
Update to the paint app adds texture replication options, navigation presets to mimic Maya and Houdini.
Thursday, March 15th, 2012
See character animation controllers in use on non-character objects, and funky viewport depth of field effects.
Wednesday, March 14th, 2012
Watch a hundred cop cars reduced to twisted metal in Philippe Gamer's ultra-kinetic animated road movie.
Wednesday, March 14th, 2012
Atmospheric plugin for all major DCC apps gains new cloud-editing tools and improved render speed.
Wednesday, March 14th, 2012
HP′s entry-level pro workstation is a powerful beast in its own right, as Jason Lewis's benchmarks reveal.
Tuesday, March 13th, 2012
Free update to digital paint package adds Motion Prediction filter and support for multi-monitor setups.
Tuesday, March 13th, 2012
In MAX format, V-Ray compatible, and ready for use in your commercial visualisation work.
Tuesday, March 13th, 2012
Deal will not change roadmap or licence terms for offline version of Octane Render, says developer.
Tuesday, March 13th, 2012
See 100,000 strands simulated purely on the GPU. PhysX tech to form part of Unreal Engine 4, too.
Monday, March 12th, 2012
GPU-based dynamic fracturing system will form part of APEX physics framework, says developer.
Monday, March 12th, 2012
Luxion developer's tool for creating real-time 3D demos adds improved render framework, Newton physics.
Monday, March 12th, 2012
It was overlooked at the Oscars, but Tintin's 3D debut could well be the best animated feature of the year.
Friday, March 9th, 2012